- Joined
- Mar 26, 2011
- Messages
- 776
24/7 metro conquest please!!!! so much fun not trolling, just my opinion
i agree. i've been looking around for 24/7 metro servers and i can't find any. :thumbdown:
24/7 metro conquest please!!!! so much fun not trolling, just my opinion
server 1. mixed conquest/rush server (metro rush only, damavand, seine conquest only)
server 2. hc rush server (all maps)
server 3. hc conquest server (all maps)
server 4. add when karkand comes out. strictly hc conquest karkand only maps

Ok. We've beaten the Metro thing to death. Let's move forward. What kind of server do you want to see?

I think Operation Metro has to go. At least on our Conquest servers. The map is just all around chaos. It works well when played on Rush, but on Conquest, it's hell. Other than that, no complaints here!
Edit: I agree with Randy. I think our Conquest servers should be somewhat selective in which maps are included in the rotation (Metro and Seine are notoriously bad on Conquest). As for our Rush server, every map works well, as far as I'm concerned, so every map should be included.
• Change 64 player conquest to 24/7 caspian border / firestorm with fast vehicle spawn (Remember the success of the Heavy metal server)
• Run the Punish add on on all hardcore servers, this is crucial, we are loosing too many new players over the amount of team killing in our servers.
• Turn the normal rush to hardcore rush.
Operation Metro: Good for Rush, terrible for Conquest. RPG/nade fests are never fun.
Tehran Highway: Solid map in my personal opinion. Hard to fill up after a server crash, according to others.
Canals: Decent map. Airspace is ultra-restrictive.
Operation Firestorm: A large, vehicle-based map makes for great Conquest fun.
Kharg Island: Another relatively large map with infantry and vehicle combat galore.
Grand Bazaar: A small, infantry-based map suits Rush better. Conquest feels claustrophobic.
Caspian Border: My personal favorite. Amazing scenery and map design makes for action packed rounds every time.
Damavand Peak: A map best suited for Rush. 3/4 of the map is cut off when playing Conquest. Fighting over a tunnel is no fun.
Seine Crossing: "Mortar Crossing." A decent map both on Conquest and Rush. Easier to adapt to than Metro.
I actually agree with this. A 24/7 Caspian/Firestorm/larger maps server would be great. I have a handful of 24/7 Caspian Border servers on my favorites list, and each one remains relatively full. With the entire eGO community behind us, I don't see how we could go wrong there.
Running a punish add on on all Hardcore servers is a must, too.
Edit: My feedback on each map below.
Operation Metro: Good for Rush, terrible for Conquest. RPG/nade fests are never fun.
Tehran Highway: Solid map in my personal opinion. Hard to fill up after a server crash, according to others.
Canals: Decent map. Airspace is ultra-restrictive.
Operation Firestorm: A large, vehicle-based map makes for great Conquest fun.
Kharg Island: Another relatively large map with infantry and vehicle combat galore.
Grand Bazaar: A small, infantry-based map suits Rush better. Conquest feels claustrophobic.
Caspian Border: My personal favorite. Amazing scenery and map design makes for action packed rounds every time.
Damavand Peak: A map best suited for Rush. 3/4 of the map is cut off when playing Conquest. Fighting over a tunnel is no fun.
Seine Crossing: "Mortar Crossing." A decent map both on Conquest and Rush. Easier to adapt to than Metro.
Keep in mind these are my personal opinions regarding each map. They're all good in their own way, but for discussion purposes, I think the maps most people enjoy should be played most often.
People are saying a mixed server, but mixed servers won't work well with BF3, as going from a 64-player conquest match to a 32-player rush match would kick 1/2 of the players...If there were a mixed, it'd have to be a TDM/Rush rotation.
It wouldn't kick them it would be 64 player Conquest map to a 64 player Rush map like a lot of servers do.
Lol, some of the maps are even too small for 64 player Conquest, let alone 64 player rush. In my opinion, that would be just awful.
Also we need to have 1000 tickets conquest maps or atleast 500

. Also, unless we are going to do a 24/7 server, having the maps play twice (to swap the teams) is annoying and I would rather have more tickets and then move right on to the next map.