- Joined
- May 21, 2014
- Messages
- 2,467
HOLY COW! This is a big update people. Lots of changes, and based on my reactions, I think you'll like them. Let's get started.
4 new community maps: Snowycoast, Vanguard, Highpass, and Landfall
26 new contracts, including contracts which issue loaner weapons
4 new weapon collections
2 new community taunts: Badpipes and The Bucking Bronco
1 new official taunt: Mannrobics
New community cosmetics case with 15 items
New taunts!
[ame="https://www.youtube.com/watch?v=Buhi-LrSUlk"]https://www.youtube.com/watch?v=Buhi-LrSUlk[/ame]
[ame="https://www.youtube.com/watch?v=rVHgdFyICSI"]https://www.youtube.com/watch?v=rVHgdFyICSI[/ame]
[ame="https://www.youtube.com/watch?v=_PZYlX3Te_U"]https://www.youtube.com/watch?v=_PZYlX3Te_U[/ame]
Added Strange Count Transfer Tool
- Takes the Strange scores from one item and adds them on to another. The count for the source item is reset to zero. Strange part scores are only transferred and zeroed if a matching Strange part is found. Can only be used between Strange items of the same base type.
- Can be Crafted by 2 Strange parts in the crafting menu under Rare Items
Updated Case opening item drop algorithm. Going forward players are now less likely to get duplicate items from the same rarity tier on repeated Case openings.
Scoreboard updated
Some gameplay updates:
- Pyros like to collect rainbows! Extinguishing a teammate will now return 20 health to the Pyro.
- Medics now have slightly higher health regeneration when healing a hurt patient
- During setup time, ?berCharge build rate is now increased by 3x
All the details HERE
















