Bethesda Launches "Creation Club" and its "mini-DLCs"

MacArther

Keeper of Treeception
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Or as people in the computer and non-PS4 community call it: Paid Mods.

As for me and other PS4 players on Fallout and Skyrim....I want an Xbox 1 or something!
 
I liked the part where they stated that the Creation Club was going to be full of unique content you can't find anywhere else... but the launch catalog is a list of paid versions of a bunch of mods that have been free on PC for months

This whole thing is horse hockey. I was interested in seeing what they'd do with the Creation Club, even bearing in mind that they tried a similarly outrageous venture in paid mods with Oblivion... but if TES6 mods require you to purchase them off the CC to acquire worthwhile mods then between Skyrim getting re-released five times a year, those greedy you-know-whats can kiss my happy you-know-where goodbye
 
Just found out through using the 100 credits "given" by Bethesda, that these paid mods DO NOT prevent achievements or the equivalent from being unlocked!
 
Just found out through using the 100 credits "given" by Bethesda, that these paid mods DO NOT prevent achievements or the equivalent from being unlocked!

Haha wow... meanwhile you have to crack open achievements to be able to earn them again whenever you mod Skyrim/Fallout 4. Good guy Bethesda, letting you keep achievements if you pay for mods
 
Haha wow... meanwhile you have to crack open achievements to be able to earn them again whenever you mod Skyrim/Fallout 4. Good guy Bethesda, letting you keep achievements if you pay for mods

Bethesda: "You can still get achievements because items are mini-DLC's"
everyone else: "......how stupid do you think we are?"
 

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