I don't get the hate. I envisioned Dust 2 like this in my heart since the CS:S days
 
I don't think it looks terrible. They definitely fixed some things wrong with the map, but the look of it isn't all that bad
 
Don't play CS much but played a little bit of comp back in the day. This definitely looks pretty cool but also looks so different! More improvement than anything.
 
I think its positive for the game to move into a new direction. Playing on maps that are years old can make it stale, this will introduce new meta and different play styles hopefully.

All in all, new isn't always bad.
 
Its worth noting this is just visual changes they are currently doing right now, as well as a few QOL changes and a small amount of gameplay changes to it. valve stated they are looking for feedback on what to do to improve it gameplay wise, and will probably see even more changes here soon. I honestly love it. it looks 10x better than it just being tan e verywhere (theres at least a little bit of color and personality to it now). Also, the T skin changes are great. actually look threatening.
 
Only thing I may not be looking towards is how balanced Dust 2 was, and even one small change could disrupt that
 
Looks better plays better with a lot of the bad lighting or weirdly clipped props removed. Only concern is the frames people will get with the map I personally haven't noticed anything but I'm wondering how drastic the fps will be on low - mid spec computers this map has always been good for people with really low spec system I hope valve doesn't increase the barrier for entry updating such an iconic map. Other than that the changes to car at long is nice along with the changes to the stairs at long. B site car is really cleaned up and upper tuns isn't as dark. The barrels being changed to strange rice bags will encourage people to be in the more predictable spots on sight. Tunnels being raised may allow for some more interesting smokes we can throw to be site. The middle doors have become a quite bit more wallbangable with rifles having higher dmg through them but awps still not 1 shot body shot through them. Xbox being changed where you can't be seen behind it from ct mid might prove to have some interesting lurk potential

As for the asthetics it still looks like somewhere in the middle east but a lot more vibrant colors that will make playing the map a lot less stale and replayable. The lack of color from both dust and mirage was a large reason I don't play these maps.

Overall from a first impression stand point I think most of the changes are for the good hopefully valve will actually listen to community feedback and improve the map and the game overall. Obviously the map won't be perfect but only time will tell if the gameplay has truly changed for good or worse it's hard to tell with out playing any cosmos on it.
 

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They removed the "dust" aspect of the map. I don't like that. Too cluttered and overly detailed.
 
It does look nicer but i still hate d2 cuz its overplayed and theres other great maps in cs 1.6 , cz, css, and cago.

Well see how this changes things up
 
It's pretty much the same thing as the old Dust II except door spams may be different and the barrels on A site are different and flashes/smokes over A long hall... pretty much all they did was clean it up. I like it VoteYea
 
i like new dust 2

even though last time i played csgo was back in 2005
 

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