Not Planned Jailbreak - Haste Rounds

Spencer

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Aug 14, 2018
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I noticed TTT has haste rounds where traitors have less time to pursue. Jailbreak rounds could have haste rounds where CTs have to lead Ts from cells directly to a game instead of grouping them in front of cells first. More activities could be played and dead players aren't waiting as long between rounds.
 
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Cool suggestion, though not something I'd like to see. JB rounds already can be quite short sometimes, don't see a reason they need to be any shorter in my opinion. Curious to know what anyone else thinks.
 
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its a bad idea, i hate haste rounds because i can't have fun with tripmines, but regardless JB is more complicated where TTT is just shoot to kill not command to command kill rebel die..... so not neccersary
 
I'd understand haste rounds when there's not a lot of people. But JB most of the time has more than 25 people on at once. And rounds would never get finished quick enough in my opinion.
 
Haste rounds feel like more rebelling and chaos which leads to more freekills and such

-1 sorry :(
 
Haste rounds feel like more rebelling and chaos which leads to more freekills and such

-1 sorry :(
100% agree. The whole reason wardens like to group T's up first then lead them somewhere is because it gives CT's time to get in position and keeps the T's more together (making it harder to rebel). Plus this would lead to wardens doing more "toxic" games to kill of T's faster to get to LR. (ex: roulette, luck based games, cancer jumps, etc). If the goal is to reduce average round time (because I agree its not fun to die at the beginning of the round and wait up to 7-8 minutes for the round to end), then @Jacko and other people have made great suggestions about how to make LR and last guard be faster. https://www.edgegamers.com/threads/379395/

Hopefully some of these get implemented soon but I do not agree that "haste rounds" should be added.
 
The only way I see haste rounds be implemented (I really enjoy when wardens go really quickly) is if CTs get some kind of buff.. whether that be unlimited ammo (no reloading), extra hp, autobhop.. something..

I think it could be fun tbh.
 
The only way I see haste rounds be implemented (I really enjoy when wardens go really quickly) is if CTs get some kind of buff.. whether that be unlimited ammo (no reloading), extra hp, autobhop.. something..

I think it could be fun tbh.
Lol, autobhop would be so op. We’d have CTs flying across the map constantly lol.
 

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