Arena Mode

I'm wondering how well these maps will even work for 24/7 servers since they seem like they'll be fairly short games. From what I've noticed, the maps that are short (like Gravelpit, Hydro, and Fastlane) don't really hold onto a crowd. People play a few rounds, and then find something else to do.
 
I don't get it all they did was bring CS into TF2?
Yeah. I'd say that with the exception of releasing the Lumberyard and Ravine maps, it just seems like all they did was make it into Sudden Death with a few health packs and one single point to cap that takes a minute to open.
 
Alpine-themed environment of the lumbreyard is great, im sick of all the desert, raven looks nice too, and i am particulary happy that they are ressurecting well:D
 
What I wanna know is how Well would work as an arena type map.

BTW, guys, don't fret about the CS arena thing. For one, you don't gotta play it.

Two, this is EXACTLY what the instant respawn server guys want, as most I've run into are cs/css players.

Get those guys a cs type deathmatch mode, and we'll see less insta respawn servers.
 
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Another item is if they have no ammo crates, or very low, i would think, this means that the classes that chew through ammo (Heavy/soldier) need to find them, or have an engie too. (I truly hope they make in that mode, the entrance exit fast build for one reason, to evac guys back to dispenser when the medics are occupied or even for them. And the above ammo reason too. It would be a choice to have two engies for quick return.) It could be good, though i dislike the idea of any of those being very open, you'd get nothing but sniper matches. (if you wanted that, find a sniper tf2 map)
 
I actually like this idea. It is one of the things about AA (americasarmy) that I love. Cant wait to check it out.

When I first started playing this game, it reminded me of the good times I had playing America's Army. This mode should bring that back even more.

I really need to install that again.
 
anyone else get the feeling that valve is trying to continually remake well, granary, and badlands until someone actually plays them? I have mixed feelings right now about the new gamemode, but I'll reserve judgement until I et a chance to play it. I am excited about badwater basin though. If its as scout friendly as they're claiming then scouts everywhere get a big boost with both cp_steel and badwater being released at the same time
 
I think eGO should break its trend of 32 people servers and make a few 24 limits for the arena, such small maps would sound horrible with 32 people.
 
I think eGO should break its trend of 32 people servers and make a few 24 limits for the arena, such small maps would sound horrible with 32 people.
I can't agree more. 32 slot servers are way too crowded, especially when it's a small map, and the arena maps are going to be very small. But hey, as I said before, we probably won't have as much fun in Arenas as it should be because of several reasons (unless it's a well organized scrim).
Everything TF2 players want are 32 IR servers and I just don't understand why.
Can we please get 24 slot servers... Atleast for arenas? :(

-Calle
 
I can't agree more. 32 slot servers are way too crowded, especially when it's a small map, and the arena maps are going to be very small. But hey, as I said before, we probably won't have as much fun in Arenas as it should be because of several reasons (unless it's a well organized scrim).
Everything TF2 players want are 32 IR servers and I just don't understand why.
Can we please get 24 slot servers... Atleast for arenas? :(

-Calle

Before anything, i agree with you, but shouldn't we try and see what that level of khaos would do to an arena? And whether you can coordinate it in a non-scrim?
 
anyone else get the feeling that valve is trying to continually remake well, granary, and badlands until someone actually plays them?

As of the overhaul they did with the Pyro update, CTF Well is my favorite map. I'm quite happy that they are continuing their work on these maps and trying to make them more popular.

I think eGO should break its trend of 32 people servers and make a few 24 limits for the arena, such small maps would sound horrible with 32 people.

I actually prefer 24-person servers, I find them less chaotic, with better teamwork.
 

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