Americas Army 3.0

Harpr33t

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Joined
Jul 27, 2008
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176
Well for my first post on the forums in months i though i better make it a good one.

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I?d like to take a few minutes to give you all a brief SITREP on AA3 and address a rumor about a September 2008 release date. Although AA3 will not be released this month, the good news is that we are getting very close to a Beta release date. I can say with confidence that a Beta release will occur this winter and the game is looking fabulous.

Which brings me to the next issue which is our Beta Tester program. We?ve decided to expand our existing program to include many of our most loyal fans including competitive and long time players, active forum and irc members, and last but not least an open invitation for Beta team applicants which we?ll announce on this website.

Recently, Soldier magazine ran a front page article on the Army and gaming in which AA featured prominently. As part of that news article, a few images from AA3 development that were used in the article were released on various .mil websites that certain eagle-eyed members of the community have found. One of the shots is a view of a tent city that will become one of our UI backgrounds. I stated earlier that this is a photoshop mock up. This is not entirely accurate, I was erring on the side of caution at the time because I can't tell you what in that image was from in-game and what is a Photoshop effect. This screenshot is taken directly from the game, and I can assure you that there has been no Photoshop magic worked upon it.
Final_AA_Deployed.jpg


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Sources

Original image - http://www.americasarmy.com/images/medi ... ployed.jpg
Original Thread - http://forum.americasarmy.com/viewtopic.php?t=283775

Sucks that its been pushed back but oh well.
 
I absolutely love AA. I played it exclusively for a long time before TF2 took over. When it comes out I am most def going to check it out. I knew they were working on a new version but had no idea it was this close.
Do you know if honor and existing accounts will roll over into the new version?
 
I'm sorry but your honor is going to be reset. That's one of the reason so few play 2.8.3
 
I was just thinking about this the other day.

Very exciting news!

Anyone know why its news that this image is not PS'd? Like it lets you know their are vehicles?
 
I was about to post this myself, looks like you spared me the trouble

I just started playing America's Army again. I hadn't played very much since about 2006, but this game is still great. Everything I have read about 3.0 has me excited.
 
I was about to post this myself, looks like you spared me the trouble

I just started playing America's Army again. I hadn't played very much since about 2006, but this game is still great. Everything I have read about 3.0 has me excited.

Morbo I am actually downloading AA again as I type this :) What server do you play on? Border is by far my favorite map.
 
I don't really have a favorite server yet, I just hit whatever has players and a decent ping.

Border is a good map, but I don't have a large amount of experience with it. I mostly play Bridge Crossing, but I also play Bridge SE and Urban Assault. I'm definitely up for some Border though.

[quote='.[BORN]Do you know if honor and existing accounts will roll over into the new version?[/quote]
From an America's Army 3.0 FAQ:
[Dev]AceKilla said:
Players will be creating a new player account for AA3; however, we're pursuing ways to tie in your original AA2 account/character, such as giving special AA3 achievements to veteran AA players with confirmed AA2 accounts.
 
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I found this article, which has a few nice tidbits about 3.0:

Improving "America's Army" -Carrie McLeroy, Soldiers magazine
"America's Army 3.0" will also expand realism within game play. "In everything a player does, from the training phases to mission play, there are consequences for their actions," Bossant said. For example, a player may choose to take on a mission without additional training, but his game play will not be as effective as that of a player who perfected the training phases. Or a player will be able to choose which gear to don, but if he chooses the maximum amount of gear, he will move slower than a player who doesn't. Players don't follow the rules of engagement of conduct themselves according to the Army values are penalized.

"We're figuring out how to make these elements important to virtual players, and through that instill pride in their achievements in the game," Bossant said. "They have a persistent character in the game. If they invest the time, they're likely to maximize their pursuit of opportunities and options. Advancement as a Soldier in the game means something to them. Other games don't offer that."
 
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