How will you play Fallout 3

Cicatriz

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(Copied from Fallout 3 Wiki- http://fallout.wikia.com/wiki/Main_Page)




Main statistics

The main statistics are named SPECIAL (Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck). You have 40 character points to divide among your stats (all 7 stats start at 5 and you have 5 more points to distribute). They can't be lower than 1 nor higher than 10.


Skills

The player chooses three Tag Skills out of 13 to be the character's specialties.

* Barter
* Big Guns
* Energy Weapons
* Explosives
* Lockpick
* Medicine
* Melee Weapons
* Repair
* Science
* Small Guns
* Sneak
* Speech
* Unarmed
 
For SPECIAL I'm thinking-

strength 1
perception 7
endurance 6
charisma 4
intelligence 9
agility 10
luck 3

Then for Skills-

Small Arms
Sneak
(Undecided)

I want to do a sniping thing and play all sly and sneaky like.
 
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Big guns, Energy weapons, Repair, medic. Science

Strangth 7 Perceptions 5 Endurance 6 Charisma 5 Intelligance 7 Agility 5 Luck 5
 
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I'm not sure about my SPECIAL stats yet. I plan to be a small arms, explosives and speech specialist. Maybe we should also talk about Karma?
 
Strength 7
Perception 5
Endurance 8
Charisma 5
Intelligence 3
Agility 7
Luck 5

Then for Skills-

Melee Weapons
Medicine
Sneak
 
Mmm, not sure about SPECIAL yet but for skills, probably:

Maybe sneak, science and small guns... not sure though
 
I never played a fall out game before, so how do you play it?

The old games were turn based rpgs that you actually could play with most types of characters (even all talk low combat ones). Hopefully Bethesda hasn't neutered the franchise and turned it into another combat heavy Oblivion-esque kind of game, and that'll still be possible.

As for me, high intel/high charisma, speech, small arms and filler stuff (maybe energy weapons as lasers were always nice later in the game) because I can't stand playing Fallout without seeing all the conversation options.
 
I'm not sure about my SPECIAL stats yet. I plan to be a small arms, explosives and speech specialist. Maybe we should also talk about Karma?

We can bring that up as well as Perks. There are a ton of perks in the game and most haven't been released yet. Also you get one perk per level, in past Fallouts you only got 1 perk every 3 level's. So in that sense there are a lot of choices.

Here are the known perks thus far.
http://fallout.wikia.com/wiki/Fallout_3_Perks

But as far as Karma... I always go good my first play through. Being good always seems to me as being the most challenging and rewarding route of any game. Plus I'm a friendly guy, nuking cities and poor civilians is... not my way of doing things.
 
Special-
Strength 8
Perception 4
Endurance 5
Charisma 6
Intelligence 8
Agility 6
Luck 3

Skills-
Lock Picks
Medicine
Science
 
I'm going to play through the game as the evil guy. Though I plan to be slightly neutral as well. As much as I want to be evil, I don't want to destroy Megaton. I'd rather put live grenades in the pockets of the inhabitants. As for perks, the only one I have my mind set on is Bloody Mess. Yeah, I like gore :D.
 
No idea the goal/purpose/how to play this game, but it looks intresting. I never played the other ones, can somone kinda sum up what the deal is with this game? :D
 
well when is this game coming out? and me i wanna be stealthy and neutral :D STEALTH FTW :D
 
Naked wearing a football helmet...the only way one can play a fallout game.
 

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