Valve map policy - Does any one know....

Dragonhill

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How they determine which player created maps are to be included in future updates?

I'm starting to think i should be thinking in these terms as i work on blackmesa. The next version will have changes and fixes but not final lighting and polish. I'll also be listening to you guys after this next release for visual suggestions too

I'll try to get some screen shots up tonite or tomorrow for those that "may" be thinking i'm just fibbing.

~D
 
I think you just post on the forums. I know steam checks the forums often.
 
If mesa was included in the next class pack i would scream with joy.
It would also work as scout on mesa = v fun :)
 
I would find valve and hug them if I saw BM in one of the map packs. <3 BM. <3 Dragonhill.
 
Damn, just got back from the steam forums..

There are a "few" major posters that have no love for the mesa (they hate it).
I'm betting they get there butt spanked by you guys...shame on you!

There were a few mesa lovers speaking up... and the mesa thanks them... but it is a tough crowd there in the steam forums.

Welp, that just means you guys get to enjoy the fun that has becomes the mesa

~D
 
What?! How can they hate mesa?? Mesa is too good for them anyhow. Besides, even if a "few" big posters dont like it, it doesn't mean Valve won't like it. I mean look at maps like Turbine and Fastlane those maps are really lame and somehow they got in.
 
Those BIG posters are probably people that never leave 2Fort... and those kind of folks just wouldn't understand anything except sniper-fest maps... LoL...

This update better have the second exit from spawn (finally)... as that would really change things up and make some people rethink strategies... :)
 
Those BIG posters are probably people that never leave 2Fort... and those kind of folks just wouldn't understand anything except sniper-fest maps... LoL...

This update better have the second exit from spawn (finally)... as that would really change things up and make some people rethink strategies... :)

Actually,,it has 4 exits.... one main, 2 flanking and then the portal.. The portal opens when you have 4/5 cap points and some one on your team "touches" the final

the portal opens up into the final cap point

yea..frag fest

~D
 
BM is OK Im not a hater but im also not a lover. I dont know why I don't like it in some ways, probably I think I dont see it fits in with the other TF2 "style" but its a fun map layout-wise. Its always good to leave 2fort and rack up 750 hlx points by killing loadsa people :D:D:D

If you want some good feed back Drag, go to www.tf2maps.net they hold gamedays and things to test maps, find glitches etc. most people there are experienced mappers. ;)
 
Typing on iphone hear

Right now there is little chance of bm going oficial for a few reasons. 1 too fast respawns, make respawns longer for the defending team, but keep respawn to 5-7 seconds ( respawn waves please!) .
2 the rounds last too long. You oh wonderful mesamaker will need to make engies way hard to defend so a team with a little coordination can push forward and win. Dynamic respawn+waves will help butmay not completely solve this problem.

Unfortunately we have no idea if the reason mesa is popular because it's mesa or that it's another 2fort spamfest.
 
Mesa? Wow, I haven't played mesa since b1 I think. Shame on me. It should so be in an official valve release.
 
wow i really don't understand how anyone could hate Blackmesa... It's an amazing map and I really can't wait for the next version of it, if I love it as much as I do now then it deffinatly should be put forwards to be an official map~
 
I wish I ever got to play it :(

Every time I want to play (i dislike playing on anything but =eGO= servers) we are full up :*(
 
I wish I ever got to play it :(

Every time I want to play (i dislike playing on anything but =eGO= servers) we are full up :*(

use the "auto" connect option..

it keeps polling the server until there is a spot

takes me 5 or 10 minutes top

~D
 
This is just a technical thing I would like to point out; can you make it so that if you push someone into the pit o' doom, or launch then into the vent that it shows up as a kill for the pusher/launcher? (kinda like with the last person who touched a person who commited suicide).

Another thing that may enhance the mesa experience is having the railing on point A stay down until someone caps it. I know on steel it works this way for the last point. The railing comes up once D (the 2nd to last point) is capped.
 
i love mesa, i though it was an offecial map when i first plyed the older version, it should be an offecial map
 
I think Cashworks should be an official map , i love it. Sorry guys , but i don`t got anything with blackmesa :x. I think i am almost the only one that doesn`t like it :p
 

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