Explain the HLSatsX

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I was wondering if someone could explain the point system on these stats.

The reason I ask is it seems that in just one day of play I have memeraged over 600 points, even though I had many more kills than deaths, many flag captures, dominations, rampages etc. What really is unsettling is how a person who kills me gets 25 points but when I kill him back I get 4? Seems sorta wacked if you ask me.

Anyway could someone explain to me this crazy point system?

R/Bullet
 
It really depends on the average score of players on the server. The smaller the average score the less points you get per kill (on average). I've noticed that I tend to pick up tons of points in scrims, simply because the average score of players is high.
 
I heard that the points system was going to be changed, but that was a while ago, I guess not eh. Doesn't really bother me. I tend to capture a lot of flags, so even if I don't kill anyone I don't lose too many points. I think the points should be like every kill is worth 2 or 5 points or something. And every death only looses 2-5 points, based on the amount of points of who kills you. I guess its basically the same as the one we have know, just lower point denominations. Or, just have every kill be worth 2 points, and you never loose points, even for dying. Or have points awarded based on what gun you used to get the kill. But, once again, it takes time to get use too, but eventually you get to know the tricks of the trade when it comes to maintaining points.
 
Points are just points, it doesn't really reflect your skills of playing. It only reflects how hard you camp so just enjoy the game. There is no point changing your play style because of the point system.
 
campers usually gain points quicker, but if you really care that much about gaining points then you just have to find the right time to play. Me, I complain all the time, but I can't handle sitting in one place waiting for people to come to me. too boring :(. I regularly drop 200-800 points with my 2.0 ktd ratio avg.
 
It keeps track of your position and points. And thats pretty much what HLSTATSX does.... Hopes I will.....
 
Lol Yea.. I lost dropped from 5700 -> 4500 in just over 18 hours. And my kdr was nearly 2.0 thats so messed up. I wish you would not lose soo many points from getting killed by people with 1200 points, but you do. So you just have to deal with it.

It's basicly with me Rush, kill (3 points), kill (2 points), kill (5), cover and reload, Rush, Spray at a distance, Kill (6 points) relo- shot in the back, dead (25 points)

so even with a 4 -1 I lose points... but oh well the game is about having fun right?
 
campers usually gain points quicker, but if you really care that much about gaining points then you just have to find the right time to play. Me, I complain all the time, but I can't handle sitting in one place waiting for people to come to me. too boring :(. I regularly drop 200-800 points with my 2.0 ktd ratio avg.

I disagree,

you actually gain more points if you are capturing flags, campers lose more, especially if you lose 25 points per death.

-Blue
 
I cheer to myself when I get killed by those people who haven't completed the required kills for the full point system yielding a mere loss of 2 to me, yayyyy =)

But then i go to knife someone and get shot in the back and lose 25...sad face =(
 
If a 1000 pointer kills a 5000 pointer he gets 25 points for the kill because the morfe points you have the more you loose when you are getting killed
 
I disagree,

you actually gain more points if you are capturing flags, campers lose more, especially if you lose 25 points per death.

-Blue

Camping equals less dying and people who takes off 25 points off you are usually new to the game or map. So by camping you will have advantage killing them. Flags are 6 points each btw.
 
I think the points gained or lost should be standardized. I have to disagree with the blue?s idea of capture many flags to keep your points up. I tried that and although I captured many flags, only gaining 6 pts per capture as compared to losing 10-25 per death especially in a full server is impossible to keep up. The current point system tends to make people apprehensive about breaking cover. I think the points should be standardized across the board. 5 pts for a kill (10 points for a headshot) 6 pts for a flag capture etc. Some point value that is fair across the board. Anyway just my two cents on the subject.

R/Bullet
 
i try not paying attention to it but i always seem to be looking over there not believing how many points im losing.
 
i like the system, sometimes its annoying when i lose 25 points to new-comer players, but usually ill get the points back fast. Theres days when u lose like 300-500 points, then theres days u gain em easily back. And 1st of all im playing for the fun the game but point system is just a bonus :)
 
I think the HLXstats system is more acceptable in a game like DoD:S. At least it's more acceptable for me. I'm able to play DoD:S without thinking about stats - instead I focus on the objectives and trying to help my team.

In TF2 the points loss bothers me to no end. It probably has more to do with how stacked the various maps are.
 
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