Before we start I'd just like to say thank you for accepting me into your clan/organization... I appriciate you guys hosting and maintining these servers as they're all pretty awsome..
Theres a few things I was wondering though, and questions I've had for this clan and their TF2 servers etc... I was wondering why u dont run SV_Pure 1, it seems to me that there are alot of texture hacks out there and even though it is nice to have custom skins etc.. I was wondering the specifiic reason why you guys run SV_Pure 0.... The texture hack is pretty much undetectable and will be forever as the bug itself is built into the game alowing character glow to get to an infinite point so that it can glow through walls.. Its pretty rediculus.. I can't count the number of times that I've been killed from a sniper comming around a corner with in-human reflexes, or a demo man who kills me from 1/2 way accross the level with somehow perfectly timed Stickies...
Why do we alow SV_Pure 0? is the question @ hand.... Although I do have my own custom skins etc (I use the Adidas Vs. Nike Package from fpsbanana.com) I think the skins are rad for sure, but i often find myself changing to a different server to take a break from the rare but inevitable wallhacker/aimbot...
Is there an official realease thread on why we dont do this? if so I cant find it...
Oh and 1 more question, why don't any of the eGO servers have Turbine anymore? when Turbine was up it was full like all the rest of the servers durring prime time... But i noticed "Valve Maps" went up, but you can't nominate turbine... whats up with that? Turbine was fun every once in a while...
Ps. one more question to add... Does anyone know of a way to run TF2 in Fullscreen Window'ed mode just like WoW or L4D?
Theres a few things I was wondering though, and questions I've had for this clan and their TF2 servers etc... I was wondering why u dont run SV_Pure 1, it seems to me that there are alot of texture hacks out there and even though it is nice to have custom skins etc.. I was wondering the specifiic reason why you guys run SV_Pure 0.... The texture hack is pretty much undetectable and will be forever as the bug itself is built into the game alowing character glow to get to an infinite point so that it can glow through walls.. Its pretty rediculus.. I can't count the number of times that I've been killed from a sniper comming around a corner with in-human reflexes, or a demo man who kills me from 1/2 way accross the level with somehow perfectly timed Stickies...
Why do we alow SV_Pure 0? is the question @ hand.... Although I do have my own custom skins etc (I use the Adidas Vs. Nike Package from fpsbanana.com) I think the skins are rad for sure, but i often find myself changing to a different server to take a break from the rare but inevitable wallhacker/aimbot...
Is there an official realease thread on why we dont do this? if so I cant find it...
Oh and 1 more question, why don't any of the eGO servers have Turbine anymore? when Turbine was up it was full like all the rest of the servers durring prime time... But i noticed "Valve Maps" went up, but you can't nominate turbine... whats up with that? Turbine was fun every once in a while...
Ps. one more question to add... Does anyone know of a way to run TF2 in Fullscreen Window'ed mode just like WoW or L4D?
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