It can be rather frustrating when objects like file cabinets push against you. Especially if someone grenades the halls in the office server and the cabinets scatter all over the floor. I don't know if this has been brought up before, but according to this http://forums.steampowered.com/forums/showthread.php?t=155551 It says that we can add a line of code to the server so that the objects just get pushed around. Any chance we can get this added to at least the office server?
Q-How come I bounce off tables and chairs when I walk into them?
A-This is due to the objects being made as prop_physics_multiplayer instead of prop_physics. The multiplayer physics has a "dumbed" down version to create less server stress. A server can run the command
sv_turbophysics 1
to turn off the bumping and allow players to push/collide with objects with the full HL2 physics.
Q-How come I bounce off tables and chairs when I walk into them?
A-This is due to the objects being made as prop_physics_multiplayer instead of prop_physics. The multiplayer physics has a "dumbed" down version to create less server stress. A server can run the command
sv_turbophysics 1
to turn off the bumping and allow players to push/collide with objects with the full HL2 physics.




















