I?ve searched the forums and I realize that this is a perennial topic but I wanted to say a thing or two about team stacking.
First I want to put out a little disclaimer. I?m not making this post to whine about getting rolled by a team of elite players. I personally don?t really mind being on a losing team, and I usually enjoy the challenge. Those who have played with me can attest to the fact that I?ve never whined about losing, and I never try to switch to the winning team.
That being said, I?ve been playing on the Dustbowl server for almost six months now, and I?ve noticed that lately the teams have seemed a lot more stacked. I know that most of the time it probably happens naturally or innocently. I know that I like to play with players with whom I?m familiar and who I know I can trust to Uber me at the right moment, or build their SGs in the right spot. Although this synergy and teamwork is a HUGE part of what makes TF2 great, it can also lead to problems. To be frank, I don?t really care about hurting the feelings of John Doe Hot-Head when he gets rolled on five times in a row. What does concern me is the affect this can have on the server standings and the community as a whole.
Example:
The other night I was playing, and the teams were very uneven. After about 30 minutes, our team began dropping/rage-quitting like crazy. In about a fifteen minute span I probably saw ten people leave the server, and quite a few who joined left soon after because they were getting beaten so bad. What eventually happened was that enough people quit that the teams were auto-balanced and they eventually evened out. The problem was solved, and the teams ended up being even, but by that time there were only 24 people on a server that is usually packed with 32. Also, correct me if I?m wrong, but the constant joining and quitting of players also damages our server rankings.
There are some solutions that exist, and that have been brought up before:
The first is shuffling the teams. Right now we have the vote shuffle thing. As most people know, the vote almost always fails. Another problem is that I think when a vote is initiated, it highlights the problem, and then the whiners come out in full force (if they weren?t out before). One option would be give Admins full power to shuffle teams. I don?t really like this option too much. First there is the potential of over-admining, which can kill a server pretty quick. Second, if the admin is on the losing team, you can bet there will be cries of bias. It seems like a huge headache waiting to happen.
Another solution that has been brought up before is to have the map reset more often. This is a problem because this is a time that people will often leave a server. Furthermore, when the map is reset, many people will not join a team until they find which team the best players are joining
I think that the real solution should not come from admin/server changes. I think that the solution needs to come from the culture of the eGO community itself. The basis of our community is mature gaming that focuses on having fun. I think part of maturity means making a point to join the losing team if you think you can make a difference. There are people in this clan who I?ve seen play on the opposite team of black_hand only a handful of times in the last few months. To all of the experienced players I?d like to issue a challenge/invitation to reframe your mentality about playing the game: join the losing team; join the team that you don?t have any friends on; focus on elevating the players who are less experienced than you; focus on getting to know the playing style of someone you aren?t familiar with; try to make the server competitive and fun for everyone. By doing these things we can make sure that the teams stay more even, that the servers stay more full, and that the community will stay strong.
Peace,
shade.:cool_old:
First I want to put out a little disclaimer. I?m not making this post to whine about getting rolled by a team of elite players. I personally don?t really mind being on a losing team, and I usually enjoy the challenge. Those who have played with me can attest to the fact that I?ve never whined about losing, and I never try to switch to the winning team.
That being said, I?ve been playing on the Dustbowl server for almost six months now, and I?ve noticed that lately the teams have seemed a lot more stacked. I know that most of the time it probably happens naturally or innocently. I know that I like to play with players with whom I?m familiar and who I know I can trust to Uber me at the right moment, or build their SGs in the right spot. Although this synergy and teamwork is a HUGE part of what makes TF2 great, it can also lead to problems. To be frank, I don?t really care about hurting the feelings of John Doe Hot-Head when he gets rolled on five times in a row. What does concern me is the affect this can have on the server standings and the community as a whole.
Example:
The other night I was playing, and the teams were very uneven. After about 30 minutes, our team began dropping/rage-quitting like crazy. In about a fifteen minute span I probably saw ten people leave the server, and quite a few who joined left soon after because they were getting beaten so bad. What eventually happened was that enough people quit that the teams were auto-balanced and they eventually evened out. The problem was solved, and the teams ended up being even, but by that time there were only 24 people on a server that is usually packed with 32. Also, correct me if I?m wrong, but the constant joining and quitting of players also damages our server rankings.
There are some solutions that exist, and that have been brought up before:
The first is shuffling the teams. Right now we have the vote shuffle thing. As most people know, the vote almost always fails. Another problem is that I think when a vote is initiated, it highlights the problem, and then the whiners come out in full force (if they weren?t out before). One option would be give Admins full power to shuffle teams. I don?t really like this option too much. First there is the potential of over-admining, which can kill a server pretty quick. Second, if the admin is on the losing team, you can bet there will be cries of bias. It seems like a huge headache waiting to happen.
Another solution that has been brought up before is to have the map reset more often. This is a problem because this is a time that people will often leave a server. Furthermore, when the map is reset, many people will not join a team until they find which team the best players are joining
I think that the real solution should not come from admin/server changes. I think that the solution needs to come from the culture of the eGO community itself. The basis of our community is mature gaming that focuses on having fun. I think part of maturity means making a point to join the losing team if you think you can make a difference. There are people in this clan who I?ve seen play on the opposite team of black_hand only a handful of times in the last few months. To all of the experienced players I?d like to issue a challenge/invitation to reframe your mentality about playing the game: join the losing team; join the team that you don?t have any friends on; focus on elevating the players who are less experienced than you; focus on getting to know the playing style of someone you aren?t familiar with; try to make the server competitive and fun for everyone. By doing these things we can make sure that the teams stay more even, that the servers stay more full, and that the community will stay strong.
Peace,
shade.:cool_old:


















