what do you like in a jail map

remeth

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i'm going to make a new map and i decided it was going to be a jail map and i was wondering what you guys like in a jail map thanks for the advice
 
hmmm

good cts that don't freekill (and preferably don't have an annoying ass voice)

that's the most important thing, I also like disco with good songs, hidden vents and guns, and a variety of games.
 
A wall that I can line everyone up on and free kill them.

Make a padded room for crazy / insane terrorists.
 
ohh i thought of something else.. area for s4s and spray wall.
 
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disco's good and u should add hospital, solitary(always a good thing for bad T's), and ummm anything u like...ur map
 
hmm maybe...
s4s room
spray wall
disco
MINI DEATHRUN COURSE (i love deathrun maps :) )
race rooms with two identical parallel crouses and viewing above for observers
one cell that is completely locked off and is controlled in every aspect (eg. paths that only go to solitary, must be out by certain time and no interaction with other prisoners but may have a gun)
a BOAT!! i love being able to run off away from cts as a t, like a boat with deadly water beneath or something
solitary room
awp tower
bullpups, m4s, aks, deagles and nades in the ct room
a random tele for escaping from cts
cells with guns and cells with vents

jeez long list but thats what i want :)
 
Make high ledges so I can threaten to jump off and suicide...

And add a tightrope course, I don't know if it's possible but it would be pretty awesome.

ie |_|-----------|_____| or something like that so you have to navigate it properly or you will fall and die.
 
Make sure you give the t's plenty of hidden weapons they can get. It really helps to even things out!
 
well I want a jail map to be more "realistic" as in the prisoners do not start out with knives. This means that they have to find their shanks in various cells/hidden locations on the map. This may pose a challenge to prisoners but the up side is that the ct's can not tell you to drop your knife. :] This is just a general idea, feel free to modify it (and put it in your map :P)
 
well I want a jail map to be more "realistic" as in the prisoners do not start out with knives. This means that they have to find their shanks in various cells/hidden locations on the map. This may pose a challenge to prisoners but the up side is that the ct's can not tell you to drop your knife. :] This is just a general idea, feel free to modify it (and put it in your map :P)

You ever see a character without weapons? It's like it's trying to make... air angels or something.

Anyways. Good map design is giving both teams the means to succeed, but making them work for it. Guns in cells and 'kill rooms' are unimaginative cop outs, I think. Try to come up with something original, like Rogue's red light/green light room.

And most of all, use cube maps, vertex manipulations and displacements!
 

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