Insurgency Events

Caffeine-Rx

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Hey all! I've been looking in the calendar for events for Ins div, but there is nothing. That makes Caffeine :crying:. We need to get some spots up on the calendar, so I'm looking for the rest of the division and any one really to offer up some ideas for some INS events. Give the division leaders and advisors a break and we'll use our community brain-storm to come up with some events.

Caffeine's Ideas:
Ok here's one, take a large map... let's say sinjar. Turn on FF, turn off auto kick for TKS, turn off auto-team balance (if possible). Here's the event. I want to call it, Death Race. You find a point as far as possible from Marine spawn, maybe the Insurgent spawn after Alpha is capped, ya know, the one with ladder and balcony above Charlie point. That point will be the goal. It's a free for all, every man for him/her self to get to that point, first one there wins. But the catch is, FF is ON. No holds bar, kill to win race to the finish. It's sounds impossible, but a smooth player can do it.

The rules would all have to be worked out and I'm not sure if you can even turn off auto balance but it can all be adjusted and tooled to fit the event.

Another Idea:
We played on the reverse Sinjar map the other day. Very nice, like the concept. It made me look around for other reverse maps. There is almost every map available turned reverse. Maybe have a night dedicated to reverse maps. I like it, how about you?


Let me know what ya think. The rest of you, lets throw out some ideas so our INS game isn't left in the dust when viewing the calendar.
 
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We are in the process of posting scrims as we speak, so please keep the feedback coming.

I really like the reverse maps idea.
 
hmmm, what about 'Survivor'
The insurgents aren't allowed to attack but must stay alive by hiding or using teamwork to alert eachother of where the Marines are. and vise versa.
 
I like the first one, i never heard of a reverse map though.

Maybe we can have some crazy fun events as well, everyone having an rpg, low gravity, pistols only.. etc
 
We actually tested out a reverse map and while interesting I think once you get the hang of it and stop TKing people it just plays the same as the regular map. Those first five ten minutes are a doozy, though.

And caffeine, while that Death Race seems like a good idea I can imagine it turning into a complete all out fire fight right in the spawn and then the last player standing gets to run and try and get a head start. Would be funny, the second everyone spawns EVERY gun goes off.
 
There is an event this coming Saturday APRIL 11TH at 8 pm EST. We will be playing the CSS division in our turf.
 
*ponders*

Well trying out a few reverse maps, I think, would be interesting (specially Almaden)
I want something more though... something like a marksman competition or a Texas cowboy pistol draw (walk a few steps, while back to back, turn and fire) of course having a eGO or some kind of referee...
Just ideas... maybe someone can shed some input on this and possibly expand it a little more. :sleep:
 
There is Sunday School every Sunday now, bootcamp on Thursdays, and as mentioned, the INS>CS:S scrim one week from today. With more events on the way.
 
What exactly would a "reverse map" be? :)

Umm... Say its Sinjar, well the marines would spawn where the insurgents first spawn is and the insurgents would spawn in the valley spawn... and someone said there are multiple reverse maps so it could be very interesting... :laugh:
 
Well, I tried a few of them yesterday and today. The maps I tried were Karkar, Almaden and Haditha.
Karkar, as is the normal one, very hard if you're not the defending team, maybe even harder with the marines defending because of the SAW and sniper rifle being better.
Almaden was weird to say the least. Easier though to cap A and B, but hell to cap C and D for whatever reason. Prolly because the SAW again.
Hadith, mmm now that was fun. I've always like Haditha but with it being reversed, I like it even more than the original.

I definately think we should get atleast some of these reverse maps on the server, they will add a more unique flavor to our servers and offer a change of pace. Granted though, TKs spike up considerably due to the change of routes.
 
I definately think we should get atleast some of these reverse maps on the server, they will add a more unique flavor to our servers and offer a change of pace. Granted though, TKs spike up considerably due to the change of routes.

I agree that would be a nice change have a few on both FF ON and FF OFF servers. I think the pub would like a reverse map.... :w00t:
 
yea i havent played any reversse maps and i probally wont be playing at all for awhile :( ( report cards) but when i come back ill definatley put as much time as my computers time lock allows me into trying to find some good maps we can use
 
yea i havent played any reversse maps and i probally wont be playing at all for awhile :( ( report cards) but when i come back ill definatley put as much time as my computers time lock allows me into trying to find some good maps we can use

Well just keep the studying up and the grades too and maybe you can talk with your parents about increasing the time lock a little more... Don't forget eGO isn't going anywhere, keep up with the school work so you keep the parents happy then I'm sure that they will give you a little slack... :)
 

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