Merry Christmas!
and possibly
Merry Knishmas!
and for other religions
Happy Chanukah!
Merry Kwanzah!
and for those with no religious affiliation
Happy Fun Special Good Day!
The only issue with that was that the pyros tended to asplode before they could get the heavy air blasted away.
I really liked the map during testing, but my main gripe is that the only way RED can win is by creating a sentry overlooking BLU's spawns to spawn control them for about half the...
You can also drop teleporters at non-90 degree angles by hitting fire as it rotates. It is very useful for placing teleporters in odd spots that you can't angle yourself in.
I have no idea. I was over sitting around at A the whole time. It seems that being counterproductive towards your own team does not stop 3-4 steamrolls in a row.
I always think that I am going to block the sniper's vision with fire if I light the arrows; so I tend not to light them unless the sniper explicitly asks me-or gives me some sign-to light the arrow.
Actually, the DR makes you take 10% damage from the feign death to your uncloak. You won't be invincible, but you will essentially have 1250 health (assuming you weren't hit before).
DR's damage protection also nullifies all fire damage.
I got a glitch where when I hit the resupply cabinet to fill my dead ringer cloak and pull it out right afterward, it starts looking like another watch.
http://i425.photobucket.com/albums/pp335/Poopsythe34/cp_steel0000.png
http://i425.photobucket.com/albums/pp335/Poopsythe34/ctf_turbine0001.png...
I was playing on the Valve Maps server yesterday, and for some reason any time I died I exploded. Bats, bullets, even needles made me explode. Anyone have any idea why?