Possible Adjustments For CoF (Cone of Fire) by Valve

Glock_Coma [JONES]

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Jun 25, 2007
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377
Whats COF and what does it do?
Well technically it doesn't tighten the CoF in the normal sense of making it smaller. It keeps the same size but instead of it being random across the whole area, The CoF plugin makes it so its more likely that you bullet would land in the center of the Cone.

With the Current CoF, The bullets can land anywhere withing the cone. So for example imagine an opponents head in the middle of a circle. Now with the CoF currently how it is you have more chances to hit an empty area due to the fact there is more of it even though your opponent is dead center and your aim was perfect.

With the CoF tweaks, The bullets again can land anywhere withing the same size cone, But with the tweak it makes this cone 'Center-Weighted'. So for an example imagine your opponents head once again in the middle of a circle. Now the tweak tells the bullets to land more in the center of this circle giving you a better chance to hit your Opponents head since there is now less chance of hitting the empty spaces around the head.

I nice visual is below:
shotdis.jpg

The regular CoF is on the left, The tweaked CoF in on the right.
 
[quote1193157333=Glock_Coma [JONES]]
No - Valve is considering changing dod:s fire behavior to act more like dod1.3 which had the same CoF
[/quote1193157333]

Thats something that i surely would like
 
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