cp_reactor_orange is ready to be tested

Hola all,

i managed to have a 8 vs 8 play the map on a private server.. boy..did we find bugs

couple of things,,the laser doors have got to go,,they were too buggy

the map is going to be reduced in size.. every one thought the objective was to destroy the generators,,not the reactor..so reducing the map to the final large room should fix that.. may have the defenders spawn up top in the back and the attackers spawn on the other side on the bottom.

almost a frag fest me thinks


more when i finish the rework

tanx guys!

~D
~D
 
form what im hearing of this. id be quite the map to play. im wondering if itl get its own server like blackmessa
 
Would be nice once its fixed to be on rotation with his mesa server.

I agree with this, maybe either 1. have the blackmesa server turn into a custom map rotation server, or 2. keep blackmesa (its so popular) and make a custom map rotation server, although I don't know how much that would cost or if it would be feasible, its just waht I would like.
 
Would be nice once its fixed to be on rotation with his mesa server.

Why try to fix something that aint broke?

Mesa does too well to share with something else , even if that be another map from Dragon. Besides this reactor orange is a long way from ready and how about we just wait till its done :facewall:

I enjoyed the concept of the map and for a test to gameplay it showed areas that need work, which is what the test was all about.

Good work Dragon I am sure for the next test , there will be lots of improvements on a map that already shows promise in its beginning stages.
 
Why try to fix something that aint broke?

Mesa does too well to share with something else , even if that be another map from Dragon. Besides this reactor orange is a long way from ready and how about we just wait till its done :facewall:

I enjoyed the concept of the map and for a test to gameplay it showed areas that need work, which is what the test was all about.

Good work Dragon I am sure for the next test , there will be lots of improvements on a map that already shows promise in its beginning stages.

I agree with Buga. Besides, rotation servers tend to do worse than 24/7 servers.
 
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