cp_reelfoot_b1

SWATY

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cp_reelfoot_rc

From the creater of PL_OUTBACK (S.W.A.T.Y) comes his next great map cp_reelfoot. Reelfoot is a 5CP map just like Badlands, Well, and Granary. Reelfoot is based on a lake in Kentucky (no, I dont live there). Reelfoot is unique from any 5Cp map out there. Reelfoot took me under 30 days to make, from planning to beta 1.


Download
http://forums.tf2maps.net/showthread.php?t=9967


Change Log from B4 to RC1

-Fixed most of the clipping issues.
-Added more ammo.
-Removed the custom rain and added sawmill's rain.
-Increased the ceiling in middle.
-Added a platfrom in the middle and a small health kit on top of it.
-Added another route from 2nd point to middle point from above.
-Fixed some places where you could build on props.
-Fixed some places where you could get stuck on the trees.
-Closed some of the doors at the last point.
-Improved fps at 2nd/1st point.


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Download
http://forums.tf2maps.net/showthread.php?t=9967
 
Last edited:
nice

out of curiosity, what skybox texture did you use? the night one?

[edit]
i do like that it is optimized too :D
but i did find this leak or something
[image was out of date]
 
Last edited:
nice

out of curiosity, what skybox texture did you use? the night one?

[edit]
i do like that it is optimized too :D
but i did find this leak or something
cp_reelfoot_b10001.png

its a custom skybox that I made and yes, im aware of that leak in my map. It will be fixed in b2 which will be out very soon. thx for letting me know though.
 
BETA 2 OF REELFOOT IS OUT!

DOWNLOAD
http://forums.tf2maps.net/showthread.php?t=9967

Change Log from B1 to b2

-Fixed spawn doors sticking out when opening.
-Fixed some nodraw visisble leaks in some places.
-Fixed a bunch of playerclipping problems.
-Disabled collision on some props.
-Added 3D skybox
-Redesigned middle cap, and the bridge.
-Added some height variation to 2nd and 1st cap.
-Added an underground path to the middle point.
-Increased the fog.
-Added more details.
-Added more lights.
-Increased fps at mid point.
-Reduced the filesize by 7 MB.



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Download
http://forums.tf2maps.net/showthread.php?p=111762#post111762
 
beta 3 is out

Change Log from B2 to b3

-You can finally get on the trees.
-Fixed some clipping problems.
-Fixed some no draw issues around the map.
-Added more details.
-Fixed a problem with the mid cap.
-Added more health/ammo.
-Added more lights in some areas.
-Fixed the stairs in the middle.
-Fixed the deadly doors.
-Retextured some parts of the map.
-Improved fps in the mid point.
-Fixed a problem with the underwater route.
-Reduced the filesize a bit.
 
Have you guys had a chance to play the map, if so, let me know what you think of it. :D
 
Looks great, I'm not the biggest fan of 5CP maps. Maybe this will change my mind?

And good job on using the Sawmill rainy swamp whatever - theme, something else than canyon/desert is always a plus.

Gotta dload and try this when I get on my own PC.
 
Beta 4 is out with some huge changes!

Download
http://forums.tf2maps.net/showthread.php?p=111762#post111762

Change Log from B3 to b4

-Changed the health kit in mid from small to medium.
-Fixed a few props floating.
-Fixed the stairs in the mid.
-Changed the location of the 2nd forward spawn.
-Added another route from last point to 2nd point.
-Improved fps using occluders.
-Added a bridge at the second point to add more height variation.
-Changed the health kit size from medium to small at second point.
-Added more signs on the wall.
-Increased the ceiling.
-Moved back the ressuply cabinets.
-Added small hp/ammo at last in the new route.
-Added another route for the underwater route.
 
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