call of duty 4 multiplayer

Joined
Oct 21, 2007
Messages
507
Who's playing it? I just picked up my copy today and have been checking it out for most of the day. The class customization is awesome probably one of the deepest for any online FPS, but dang the matches get over way to quick. I think the longest 32 player match I've played in hasn't lasted even close to 10 minutes before the ticket counter runs out and it switches maps. It really brings down the very frantic and fast gun battling. Anybody else been checking this game out?
 
I was looking into buying it. I dont know if it is worth it yet though cause I will be buying UT3 and Crysis when they come out so i need to start saving up.


they will prolly come out with a patch to correct that soon though.
 
yeah, thats the feeling around the cod servers cause alot of people are getting annoyed by the shortness of the matches.

Already have some extra cash just waiting for ut3 :)
 
Was at the store and went to see if they had it but they didnt so i just bought city of heros and city of villans
 
I've got time invested in both online and single player. Around 2 hours lol.

This game has got to be one of the greatest FPS i've played. DoD is great for what it is. BF2 as well... CoD4 blends just about everything from other games in smoothly.

The frames per second you get during chaos is amazing!

Neural Mapping FTW!
 
yeah Vicious, the frames per second really is jaw dropping even in the most intense battles, plus they managed this all without system hogging.
 
what is the game style like in multilayer? like classic COD games? or more like BF2 ish? where you can mostly roam free in a bigger map or is it a smaller map with limited places to go?
 
I know I'll probably get alot of guff from people saying this ;) , but I've always hated the halo series.
It doesn't even come close for multiplayer when incomparison to the unreal tournamnents.
 
The scale of the maps is close to dod. No serious travel time going from one place to another. Several ways to get where you want to go. Also shooting thru walls makes this game superbad. No hiding behind a crate for protection against a mg or sniper. This allows for instinct to be a major factor in getting kills.
 
[quote1194730862==(eGO)= Vicious*****]
Also shooting thru walls makes this game superbad. No hiding behind a crate for protection against a mg or sniper. This allows for instinct to be a major factor in getting kills.
[/quote1194730862]

Yeah it probably has an edge over DOD for the realism factor.
 

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