Sourcemod/metamod help

mobomelter

Active Member
Joined
Jun 24, 2009
Messages
308
Is anyone good at setting these up? I'm trying to get them to work on my l4d2 demo server (soon to be a full server) and I'm failing miserably.
 
I believe that sourcemod currently doesn't work with the L4D2 Demo bc it's still being beta tested, won't be till end of the month i read till it's up and working

Metamod:Source 1.8 in Beta w/ L4D2 Support Oct 29, 2009 23:57
Metamod:Source 1.8 is now in beta. The preliminary releases notes are on the wiki. Of note:

* Metamod:Source now runs on the Left 4 Dead 2 demo.
* The "Legacy" backend used on CS:S has had many developer features backported from the "new" API.



Because we have changed the legacy Metamod:Source backend, the beta cycle for this release will be longer (around a month). We have done an in-depth review of the changes and are confident there are no compatibility problems. However, if there are, it is important we capture and fix them quickly. Once the beta is over we will require MM:S 1.8 for SourceMod 1.3 on all games.

Click here to see the snapshot download listing. You can track source code changes as well. We recommend that if you want to beta test Metamod:Source 1.8, you download the latest available version.

Thanks for your help and patience beta testing, and a special thanks to DS, pRED, and Fyren for helping out with the L4D2 porting effort so far. Also huge thanks to PM, who wrote these long-lost SourceHook changes.

Note: SourceMod does not yet run on L4D2. This port is a separate effort, and once we're confident that the product works to a reasonable degree, we'll announce more publicly.
 
I believe that sourcemod currently doesn't work with the L4D2 Demo bc it's still being beta tested, won't be till end of the month i read till it's up and working

Metamod:Source 1.8 in Beta w/ L4D2 Support Oct 29, 2009 23:57
Metamod:Source 1.8 is now in beta. The preliminary releases notes are on the wiki. Of note:

* Metamod:Source now runs on the Left 4 Dead 2 demo.
* The "Legacy" backend used on CS:S has had many developer features backported from the "new" API.



Because we have changed the legacy Metamod:Source backend, the beta cycle for this release will be longer (around a month). We have done an in-depth review of the changes and are confident there are no compatibility problems. However, if there are, it is important we capture and fix them quickly. Once the beta is over we will require MM:S 1.8 for SourceMod 1.3 on all games.

Click here to see the snapshot download listing. You can track source code changes as well. We recommend that if you want to beta test Metamod:Source 1.8, you download the latest available version.

Thanks for your help and patience beta testing, and a special thanks to DS, pRED, and Fyren for helping out with the L4D2 porting effort so far. Also huge thanks to PM, who wrote these long-lost SourceHook changes.

Note: SourceMod does not yet run on L4D2. This port is a separate effort, and once we're confident that the product works to a reasonable degree, we'll announce more publicly.
Alright then maybe I did install it right and that's not the issue. Guess I'll have to wait until they fix that and come back then. thanks.
 
Sourcemod doesn't seem to like the demo. But the game is coming out soon so you will have regular server by that point.
 
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