- Joined
- Apr 28, 2008
- Messages
- 772
Hola all,
i have <hopefully> the final pre-alpha version of reactor. I really do not plan to change the game flow after this unless something really goes bad.
spawn areas are closer to the center room
the spawn areas are smaller
new under water tunnel so players can get out (reactor water still instant kills,,stay away.)
more catwalks!
reactor is lower..better to rocket jump to
funky new ice-glass..prob will change,,we are using this for pl_hohoho
map can be found
here.
we will test it in the usual place. It would be nice if you down load it ahead of time, and run around it
~D
i have <hopefully> the final pre-alpha version of reactor. I really do not plan to change the game flow after this unless something really goes bad.
spawn areas are closer to the center room
the spawn areas are smaller
new under water tunnel so players can get out (reactor water still instant kills,,stay away.)
more catwalks!
reactor is lower..better to rocket jump to
funky new ice-glass..prob will change,,we are using this for pl_hohoho
map can be found
here.
we will test it in the usual place. It would be nice if you down load it ahead of time, and run around it
~D








. One thing though, nothing big and it probably wont make any diff if you fix it or not, in the red respawn when you are going up the vent there is a small slit in the wall (id post a pic so you could see what im talking about, but for some reason photobucket doesnt let me) that you can see through or spam stickies through if you are on the enemy team. Again nothing big, but just a heads up. Glad the main side of the water does mild damage so you can swim to the hidden spot and curious as to y the other side is an insta kill. Cant wait to play the map again with you guys if you are planning to have it up for fun or for test, send a pm please and Ill join.




. I'm anxious to give it a go!




I guess I missed it again.




