New jail rule added

Hallelujah, so the gods up in mount Olympus have finally heard our cries. This is a very welcome change in jail. Bravo.

From experience there is nothing worse and more annoying than to have to do multiple gun checks out of fear that a CT gun planted even though gun planting was disallowed at the beginning.

This will be an interesting change for sure. Perhaps people will cut down trivia and games of chance now that Ts besides those with cell guns will have to wait for an opportunity to strike.

Personally I won't be too affected by this, I rarely get gun planted and rely solely on experience and mistakes from the CTs. There is nothing more satisfying than a good knife kill.
 
ST rule is great, and gunplanting...Meh. Maybe I will get used to it.

Now to go enforce these to the server...I can already hear the QQs.
 
Great finally this rule was a must-have, you have fail warden that only give 1 person ST over and over again it was getting annoying but thanks for the rule!
 
Finnaly this has been taken care of now something to do with the trivia being played all the time >.< its lame.
 
we really need to find a way to make jail the way it was before it just got boring and hard all of a sudden
 
Regarding 1.b

Does this rule apply even if somebody is freekilled multiple times (as in ST for one, then a couple rounds later freekilled again), or killed on their ST or LR?
 

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