2fort..

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Green Lantern

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Aug 4, 2009
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please set a maximum of 3 snipers / team there..
its useless to play there becuz 10 huntsman snipers spam all ways with their dumb arrows to luck-kill someone and then taunt on it
or you get bodyshotted 5 times within 2 seconds
OR (now my fave point) all those snipers have to walk there where youre standing at(and actualy try to take out medics or other stuff to be a credit to the team)and run in front of you so you cant shot enemies and then enemy snipers kill you with their dumb arrows (with a headshot in the knee)

sry for the worst grammar ever,
 
This has been brought up again and again and again and again and again and again and again and again and again. All these previous times, the answer was "No, eGO won't bring in class limits and/or tell people how to play or what class to play" And unless anything higher has changed since I've been away a bit, I'm guessing it'll stay that way.
 
A team should realise on their own that they are not doing a good job and that some classes should switch. Same how autobalance was removed (asside from irresponsible use) It is part of peoples free choice to play however they want. eGO supports this idea so unfortunately, you have to wait untill the team realises that they don't need all those snipers.
 
This has been brought up again and again and again and again and again and again and again and again and again. All these previous times, the answer was "No, eGO won't bring in class limits and/or tell people how to play or what class to play" And unless anything higher has changed since I've been away a bit, I'm guessing it'll stay that way.

Midget nailed it. Sorry, eGO does not enforce class limits.

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