- Joined
- Nov 27, 2009
- Messages
- 1,295
my map for toaCS a mod me and a few other eGO members are working on i cant get my chase map to work
Code:
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\zombie_pie\sourcesdk\bin\ep1\bin\vbsp.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\SourceMods\toacs" "C:\Program Files (x86)\Steam\steamapps\SourceMods\ToaCS\maps\escape"
Valve Software - vbsp.exe (Dec 11 2006)
2 threads
materialPath: c:\program files (x86)\steam\steamapps\SourceMods\toacs\materials
Loading C:\Program Files (x86)\Steam\steamapps\SourceMods\ToaCS\maps\escape.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (3)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (3)
Processing areas...done (0)
Building Faces...done (1)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing C:\Program Files (x86)\Steam\steamapps\SourceMods\ToaCS\maps\escape.prt...done (22)
Creating default cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
Run buildcubemaps in the engine to get the correct cube maps.
No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (17036 bytes)
Placing detail props : 0...1...2...3...4...5...Error! Too many detail props emitted on this map!
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\zombie_pie\sourcesdk\bin\ep1\bin\vvis.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\SourceMods\toacs" "C:\Program Files (x86)\Steam\steamapps\SourceMods\ToaCS\maps\escape"
Valve Software - vvis.exe (Nov 8 2007)
2 threads
reading c:\program files (x86)\steam\steamapps\sourcemods\toacs\maps\escape.bsp
Error opening c:\program files (x86)\steam\steamapps\sourcemods\toacs\maps\escape.bsp
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\zombie_pie\sourcesdk\bin\ep1\bin\vrad.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\SourceMods\toacs" -noextra "C:\Program Files (x86)\Steam\steamapps\SourceMods\ToaCS\maps\escape"
Valve Software - vrad.exe SSE (Nov 8 2007)
----- Radiosity Simulator ----
2 threads
[Reading texlights from 'lights.rad']
[45 texlights parsed from 'lights.rad']
Loading c:\program files (x86)\steam\steamapps\sourcemods\toacs\maps\escape.bsp
Error opening c:\program files (x86)\steam\steamapps\sourcemods\toacs\maps\escape.bsp
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files (x86)\Steam\steamapps\SourceMods\ToaCS\maps\escape.bsp" "c:\program files (x86)\steam\steamapps\SourceMods\toacs\maps\escape.bsp"
** Executing...
** Command: "c:\program files (x86)\steam\steamapps\zombie_pie\half-life 2\hl2.exe"
** Parameters: -game "c:\program files (x86)\steam\steamapps\SourceMods\toacs" +map "escape"
















