- Joined
- Apr 28, 2008
- Messages
- 772
Hola all,
i took some of the comments from alpha 1 and incorporated some things i wanted to address also,, so now we have an alpha2
steve is now in map
spawn teleports now have a visual fx (yellow lightning)
another head crabs wanders about
new center room with water (acts as vent connector)
removed freeze tubes fro spawn,,next version will have players spawning outside and then running into facility
i'm hoping for a test tonite after 10pm est
i will also anounce it via stream friends
map is zipped, so unzip in maps folder..
map can be found
here.
new cp_bca_2 (same map, smaller name)
map can be found
here.
i took some of the comments from alpha 1 and incorporated some things i wanted to address also,, so now we have an alpha2
steve is now in map
spawn teleports now have a visual fx (yellow lightning)
another head crabs wanders about
new center room with water (acts as vent connector)
removed freeze tubes fro spawn,,next version will have players spawning outside and then running into facility
i'm hoping for a test tonite after 10pm est
i will also anounce it via stream friends
map is zipped, so unzip in maps folder..
map can be found
here.
new cp_bca_2 (same map, smaller name)
map can be found
here.
Last edited:













, I hope you get it fixed!




