Add !guns to dust2

Add !guns to Dust2

  • yes

    Points: 20 40.0%
  • no

    Points: 30 60.0%

  • Total voters
    50
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Burt_Reynolds

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Should we add !guns to dust2?
Let me clarify which guns are currently on the !guns menu on the custom maps server. I believe that this menu can be modified as well. I will try to use correct grammer for all those English teachers out there.

INS guns menu:
AK 47
FNFAL
AK74u
RPK
TOZ Shotgun
Dragunov

Marines gun menu:
M4 Aimpoint
M16M203
M14sniper
M249 SAW
M1014 Shotgun
M4 Meduim
 
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Definitely no. When it's like that, teams aren't even. It would ruin our server.
 
!guns in ins is almost as bad as turning of tking system. I dont want to be an insurgent and get killed by a ak and vice versa
 
I think it should be added because its not that big of and advantage because you have to stop and type out "!guns" I have been killed several times in this process lol!
its not like one magic button and wala you have a new gun. And you can't order up any rpg's or bolt action sniper plus you only get 2/5's of normal ammo so you also have to run to the nearest ammo crate as soon as you get your new gun! Some guns like the 203 don't even come with ammo (203 only comes with 2 rounds of m-16 bullets)

So yea I think it should be added because insurgency has been getting slim lately I don't know if its because the release of Bad Company 2 or what maybe we will attract more people with the mod because honestly you can order up 2 saws, one for your left hand and one for your right hand but your still going to get pistoled by Jesus so!

Oh yea and the !guns menu is so awesome on the custom map server along with the instant re spawn because if you only have like 4 guys playing there is no more 45 sec spawn time! Only problem is it seems to crash a bit more

Problematic maps:
Helmand
Container

I like both of maps especially helmand but whenever you are playing helmand and then it auto switch to Container it crashes and goes back to the default sinjar night map I saw this happen 3 times back to back last night 2/18/10 around 10pm est
 
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!guns in ins is almost as bad as turning of tking system. I dont want to be an insurgent and get killed by a ak and vice versa

When I'm playing I love picking up the enemy weapon because when I shot I want the enemy to think it's his buddy doing the shooting and not the me:drool:
 
I vote no, because everyone would get sergeant or millitant, 203 or rpg. It would take away from the tatics. if everyone had the same weapons it would be easy.
 
From my little experience with the !guns mod I believe RPGs are restricted, or can be restricted.

And Jason, there is a "magic button." bind "g" "say !guns" (in console) whenever you press "g" the !guns menu pops up. Further, the thing with dust2 is that there are plenty of ammo boxes. There's at least one on each point, and the marine side alpha exit has one near the triple windows. Although, the marine-only sniper tower (the one without the ladder), and the one in bravo tunnels. Those are all of the major action areas as well.

I voted no, but I may be convinced otherwise if we restrict the majority of the weapons in the guns menu. For instance, I'm okay with everyone having m4s and ak74s, but allowing more than 2 snipers, 1 shotgun or 2 supports is ridiculous. Actually, with the marines having m4s instead of the worthless m16 it might balance the game a bit.
 
When I'm playing I love picking up the enemy weapon because when I shot I want the enemy to think it's his buddy doing the shooting and not the me:drool:

yes its very funny to do that and sometimes they :cursing: or :chair: because they don't know who have kill them and by where.

Also you can change your game play cause you can change your weapon when you want ! And i think thats it is very good
 
I vote no for a very different reason.

It seems like all the punks, one of the first things they do (for example "your a dumass" just recently on Dust) is go for !guns. It's almost like a punk indicator. Yes, there are quite a few exceptions, but most punks give themselves away by immediately looking for an advantage.

Adminning Dust2 of punks is already something that causes hairloss. Adding !guns, in my opinion, will make the server that much worse to play on and admin, because it will ATTRACT the punks.

Just my opinion,

2x
 
yes IF: there's a limit on the number of rpg's/203's/... a limit on all guns.
 
Yes i think we could put !guns on the server but except some guns so special like m16/m203 or rpg
 
I see the dust server as a training ground not as a real INS map. Too many folks with bad habits from CS in there for real INS play. SO as a training map, I think guns menu would be ok. If you want to train with AK then it won't matter if an INSURGENT slot is available.
 
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