What is the thing you MOST want in ins

extremelyhotsauce

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what is the EXACT thing you would love to see changed or added to ins

do not talk about weapons PERIOD
do not talk about balancing PERIOD those are both whined about WAY to much even if it is true.

I would have to say more elaborate game modes no objectives. like that tf2 cart thing or a bomb defusing type thing in css except bigger scale. or ambush the marines or ins need to legit plan their assanation on someone and the opposing team has to stop them
 
I would love INS to add slow mos, us being able to see bullets, make the graphics more realistic, more swexy maps, fix the damn hitboxes
 
I want the marines to have cobra air strikes and off-map artillery support, with possible navy air support. Further, the Marines should have HMMWVs and LAVs. Also, the insurgents should have in-fighting and a ruthless dictator that instills fears into the ranks, and consistently tortures and executes his lackeys. Not to mention their weapons should have been passed down for a few generations, and properly gritty. I think these few changes would significantly increase the realism in the mod. Future updates would include ROEs for the marines and civilians.

Oh, and p90s and AWPs

Now, what I really want, is for the "realism" to be dropped because it obviously isn't working, even the devs are shying away from the idea and adopting the more correct term "tactical." This would allow for changes to be made to the game in way of (disobeying here) balance and a heavier focus on enjoying the game. Honestly, when I get stuck with an m16, it's just that I feel stuck. It's no fun.
 
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I want them to impalement IED's for the insurgents it was discussed on the mod forums a while ago

vehicle would be an interesting addition to the game, to stop them having a huge advantage when driving the out side world get blurry so then makes it hard to drive and avoid people- just for balance
 
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I want them to impalement IED's for the insurgents it was discussed on the mod forums a while ago

IED's and suicide bombers! Engineers with C4, night vision for the night time maps, flashbangs, IR lights, .50 cal usage on broken humvees and camels that spit for insurgents.
 
he makes a good point tho- more stuff to make the place look more real camels could do that and more bushes that look like bushes not paper
 
I would love INS to add slow mos, us being able to see bullets, make the graphics more realistic, more swexy maps, fix the damn hitboxes

I agree with you but i dont have a good pc and so this modification would me can't play to insurgency cause it will too big for an old pc like me so what do you think of that?


And I like juste see new guns and why not a new army like the O.N.U which will be here to try to keep peace and then on the maps we can have O.N.U vs marines or insurgents and why not alliances beetwen them;)
 
vehicles, and turret guns , marines should be able to call in air striker, insurgents can place mine's on strategic places.
more close combat maps with very much cover, maps need to be more detailled with more routes to 1 point.
partial or complete destructment of the enviorment possible (exploding buildings)
more gameplay modes similar to real life; hostage mode, insurgents hostage some people and western allies (=marines) need to free them in a certain time period with unlimited respawn. if they don't succeed in a certain time limit insurgents will kill the hostage and win.
 
I want the marines to have cobra air strikes and off-map artillery support, with possible navy air support. Further, the Marines should have HMMWVs and LAVs. Also, the insurgents should have in-fighting and a ruthless dictator that instills fears into the ranks, and consistently tortures and executes his lackeys. Not to mention their weapons should have been passed down for a few generations, and properly gritty. I think these few changes would significantly increase the realism in the mod. Future updates would include ROEs for the marines and civilians.

Oh, and p90s and AWPs

Now, what I really want, is for the "realism" to be dropped because it obviously isn't working, even the devs are shying away from the idea and adopting the more correct term "tactical." This would allow for changes to be made to the game in way of (disobeying here) balance and a heavier focus on enjoying the game. Honestly, when I get stuck with an m16, it's just that I feel stuck. It's no fun.


The Yeti I have been experimenting with things like that. One con to this is that I am not able to figure out a way for people to chose what ever position they want. As that could be a good thing (tking) I might be able to add several default positions.

As for c4 as i am also working on that it is much harder since it is not included as a weapon.
 
yes the idear of the c4 is very good and why not with it destroy building and so make change the map at every round ?!?
 
Medics Cars Bluet Tracers on every gun
IED's and Air Strike

Besides that I like everything about the game
Hostage mode sounds fun two but if you have ied's there is no need to have explosive mode which would be to counter strike'y
 
Yea, lets not make it counter strike like. We already have a division like that and that'll create a conflict of interest between the 2 games. Demolishing a building might be a little too much. Graphic intensive and resource hog that is. Also sounds like the new battlefield hehe. If we can do that, will it pose an issue for the servers?

I like air strikes but if that isn't possible, how about artillery strikes? Oh, air strikes with LG JDAMs. Engineers can have the laser unit. One strike per round to be fair.

Don't forget about an AT4 for the marines to combat the roid raged RPG the insurgents are using. Insurgents would still get their spitting camels to match the upgrade.
 
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