Question about spawn/map glitches.

eclipse-sphere

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First off I apologise if this has been answered somewhere else but I cant see this anywhere else. Now spawn camping is allowed, and throwing nades is not, so I'm going to assume that getting into an enemy spawn and shooting those spawning would also not be allowed. Secondly what about places that you normally cant go but isn't in the actual spawn, e.g. in dod_strand axis cannot get onto the beach, however it is possible to get onto the right side (from allies perspective) of the beach where the rocks are, this position neither axis or allies can reach through normal means.
 
I would guess, if you cant get to it by normal means( jumping, ect) then dont do it, thats how I play :)
 
First off I apologise if this has been answered somewhere else but I cant see this anywhere else. Now spawn camping is allowed, and throwing nades is not, so I'm going to assume that getting into an enemy spawn and shooting those spawning would also not be allowed. Secondly what about places that you normally cant go but isn't in the actual spawn, e.g. in dod_strand axis cannot get onto the beach, however it is possible to get onto the right side (from allies perspective) of the beach where the rocks are, this position neither axis or allies can reach through normal means.

Re the official word on spawn shooting in/out, I think slayr357 explained it pretty succintly here. You'll also notice that throwing nades into spawn is allowed under certain circumstances.

As for 'out of bounds' areas, what Vectren said, except also bear in mind that after the last major Steam update there are certain places that can be reached through normal jumping (hopefully until we get our plugins back), but are not allowed, for instance the shed roof in Donner and the church ledges in Ava. I'll leave the Strand area you mention for one of our Strand experts/regulars to answer.
 
Good link Skippy, but he can't see that because he doesn't have eG access. Summary:

Slayr357 said:
Yes the rule has always been on eGO servers any player is allowed to kill any player anywhere as long as they as are not in the act of spawning or can see thru a wall and can kill as well as be killed.

However: Strand and the Sniper server are the exception to the spawn killing rule (to an extent). The nature of the sniper maps makes spawn killing inevitable, so it is allowed on that server. I heard that this came up earlier on Airfield; if a player does something illegal to enter a spawn, it will be admined. Similarly, in the 24/7 servers, the furniture is there because StripperMod is currently down, and this is why some spots that previously were lit on fire are accessible again. It should be fixed in the future.

Strand is obviously set up to allow spawn camping of the Allies. Your analysis is correct; you can't shoot as someone spawns (except for the Allies here). Regarding the grenades, here's the official ruling on Strand and the Axis side, from Duality:

Duality (edited) said:
The only thing not permitted on Strand is grenades into the Axis spawns. If somebody sets up outside the spawns, it doesn't matter, so long as there are not grenades into them, REGARDLESS of this "one exit, two exit" nonsense. If you can't tolerate getting killed as you run out a door on a map where you've been gunning down spawning people on the beach, don't play Axis.
 
e.g. in dod_strand axis cannot get onto the beach, however it is possible to get onto the right side (from allies perspective) of the beach where the rocks are, this position neither axis or allies can reach through normal means.

Just for completion, going to the rocks on the right of beach (allied view) is an exploit of a bug in the map, hence not allowed. :P



-K^^
 

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