First Screens of Warhammer 40k: Space Marine

Carmine

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Its beautiful! :crying:

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Pew Pew rattta ratta ratta tuk tuk tuk EYEEEEEEEEEEEEEEEEEEWWWWW BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM
 
I'm just hoping that the game looks this good during normal, average gameplay. I'm also hoping that my knowledge of the franchise and especially the marines doesn't ruin the game. I saw some gameplay awhile back and noticed cultists (unarmored chaos fanatics) taking 3-6 bolter rounds.... 1 would blow them into pieces, and then some. I also noticed a chainsword taking several swings to down a cultist... sooooo frustrating after reading the novels and lore, knowing that every single swing of a chainsword would take out 3 to 4 unarmored and sometimes armored enemies...

I'm praying that this game doesn't stray toooo far from the lore behind the game and its armies.

The whole point of 40K is to have everyone be so unbelievably overpowered it almost evens out, where small little things and tactics and chance things deciding the winner rather than simple power or weapons superiority.

Simply put, I want to fight hordes of enemies just as strong as I am, using weapons as strong as they should be. I don't want to fight cultists that simply are punching bags, taking tons of damage and doing noting to me. Either die in 1 beautiful killing blow, or be strong enough to fight my character without just magically surviving 3 bolter rounds in the face.
 
I'm just hoping that the game looks this good during normal, average gameplay. I'm also hoping that my knowledge of the franchise and especially the marines doesn't ruin the game. I saw some gameplay awhile back and noticed cultists (unarmored chaos fanatics) taking 3-6 bolter rounds.... 1 would blow them into pieces, and then some. I also noticed a chainsword taking several swings to down a cultist... sooooo frustrating after reading the novels and lore, knowing that every single swing of a chainsword would take out 3 to 4 unarmored and sometimes armored enemies...

I'm praying that this game doesn't stray toooo far from the lore behind the game and its armies.

The whole point of 40K is to have everyone be so unbelievably overpowered it almost evens out, where small little things and tactics and chance things deciding the winner rather than simple power or weapons superiority.

Simply put, I want to fight hordes of enemies just as strong as I am, using weapons as strong as they should be. I don't want to fight cultists that simply are punching bags, taking tons of damage and doing noting to me. Either die in 1 beautiful killing blow, or be strong enough to fight my character without just magically surviving 3 bolter rounds in the face.

That video was REALLY early gameplay, like from early last year. I wouldn't put much stock into it.
 
Dose Space gits cheats. They sayz it take 100 orcses to kill one ah em. So we sends 100 orcses... and there beez two in da trench.

Too bad you can't play as the best... GREEN.
 
I'm just hoping that the game looks this good during normal, average gameplay. I'm also hoping that my knowledge of the franchise and especially the marines doesn't ruin the game. I saw some gameplay awhile back and noticed cultists (unarmored chaos fanatics) taking 3-6 bolter rounds.... 1 would blow them into pieces, and then some. I also noticed a chainsword taking several swings to down a cultist... sooooo frustrating after reading the novels and lore, knowing that every single swing of a chainsword would take out 3 to 4 unarmored and sometimes armored enemies...

I'm praying that this game doesn't stray toooo far from the lore behind the game and its armies.

The whole point of 40K is to have everyone be so unbelievably overpowered it almost evens out, where small little things and tactics and chance things deciding the winner rather than simple power or weapons superiority.

Simply put, I want to fight hordes of enemies just as strong as I am, using weapons as strong as they should be. I don't want to fight cultists that simply are punching bags, taking tons of damage and doing noting to me. Either die in 1 beautiful killing blow, or be strong enough to fight my character without just magically surviving 3 bolter rounds in the face.
I don't know if they'll stay true to everything for a game like this. Have a feeling the the players that will be picking up the game without knowing anything about warhammer will be the majority, and that's probably what they're betting on.
 
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