HOW-TO: Set CS:Source Performance Rates

Status
Not open for further replies.

Ven0m

Rookie
Joined
Dec 13, 2009
Messages
60
By default Counter-Strike: Source keeps your network settings conservative. If you want to raise the quality of your connection to the server you must adjust your connection speed to the server using the following console commands:

cl_cmdrate
cl_updaterate
rate


All Edge Game Servers are 66-tick for the best overall performance. All players on using these Edge Game Servers Public Source Servers should use the following rate settings for optimal game performance:

cl_cmdrate 66
cl_updaterate 66
rate 40000


When playing on our 100-tick Match server, use the following rate settings:

All players on Edge Game Servers Source Private should use the following rate settings for optimal game performance:

cl_cmdrate 100
cl_updaterate 100
rate 40000


You can manually set them by typing these values into your Source game's developer console (~ key in game) or put them in a cfg file in your local cstrike folder.

What do these things do? They control the size of the pipe between you and the server, as well as the rate of updates you send and receive from the server. Adjusting these values allows your client to more accurately show you the world and gives the server more accurate info about what you are doing so it doesn't have to have to work as hard. Proper rate settings equate to less choke and better overall gameplay for all players in the server.

If you want to see how your client is communicating with the server, open up your developer console and type: net_graph 3

This will popup live statistics so you can see what is going on. Here is an outstanding article the explains what all the numbers mean on the netgraph monitor and how to set your rates appropriately. It's the best article I've ever seen on the topic.

http://whisper.ausgamers.com/wiki/index.php/Tickrate#Net_graph_3_Explanation

For those really interested in the more geeky side of all this, here is a solid article:

http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking

Here is another techy article that explains what Tick rate is:

http://whisper.ausgamers.com/wiki/index.php/Tickrate

Here is another more focused article about rates:
 
Status
Not open for further replies.

Latest posts

Back
Top