DDos Attack On Ubisoft

Fear Feathers

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"Gamers were understandably upset when Ubisoft announced that its upcoming Digital Rights Management (DRM) service required that PC gamers be connected to the internet at all times in order to play games like Assassin’s Creed II. Ubisoft tried to explain how the system works by taking save points and so that gamers will be taken back to their last save point in the case of a connection failure and able to pick up play from there once the connection has been restored. Gamers were still understandably upset.

Now comes word that Ubisoft’s DRM servers were the victims of a Distiributed Denial of Service (DDoS) attack yesterday that prevented some owners of Assassin’s Creed II and Silent Hunter 5 from playing their games. Ubisoft originally chalked the incident up to "exceptional demand" before finally admitting that they were the victims of a DDoS attack. However, both excuses display the folly of Ubisoft’s new anti-piracy measure.

Assassin’s Creed II is a single-player game. At no time should PC gamers be required to connect to the internet to play their legitimately purchased game. Gamers are mostly used to the infrequent internet issues such as a bad router in their home, bad connection from their ISP, or something larger affecting their ability to play multi-player games. Sure they’ll complain but it’s mostly a non-issue unless the problem originates with the game company.

A perfect example of this is from my own experience. AT&T is currently upgrading the network in my neighborhood and are out and about digging holes, pulling cables, and re-wiring boxes. I’ve experienced very brief internet outages during this time but nothing significant so far. These brief outages have kept me from playing multi-player games online but haven’t kept me from playing single-player or local multi-player games. I would be incensed if I was unable to play a legitimately purchased copy of a game simply because my internet connection was down through no fault of my own.

We’ve come to expect game companies to fight piracy. When you can find thousands of copies of cracked games floating around the internet, game companies are completely within their rights to include some authentication measures with their games. However, it is a balancing act between keeping the pirates at bay and not trampling on the legitimate consumer. Lately, it seems that the game companies are forgetting that they still need to win the trust of legitimate consumers and Ubisoft is not the only game company and the PC is not the only platform where this is an issue. Sony has instituted a DRM scheme that requires gamers to purchase the right to play SOCOM Fire Team Bravo 3 online for the PSP if they purchase the game second-hand or if they need to switch PSPs.

The pendulum in the fight against game piracy has swung too far in the direction of being anti-consumer. This isn’t the first time it has happened and it likely won’t be the last. I just hope that Ubisoft, Sony, and other companies realize the folly of their decisions and see that they may gain some against piracy but lose the trust and confidence of legitimate gamers."


With that being said, I have 2 questions for everyone.

1] Has the DDos attack in anyway interfered you from being able to play either games?

2] Do you in anyway agree with the attack as it can kill this DRM in the long run?
 
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The people who are DDOS'ing them are biased losers, they don't like the system so they go crash it but at the same time nobody else can play because of the DDOS'ers.

Do I agree with the system? No
Do I agree with the attacks? No

-Allan
 
The people who are DDOS'ing them are biased losers, they don't like the system so they go crash it but at the same time nobody else can play because of the DDOS'ers.

Do I agree with the system? No
Do I agree with the attacks? No

-Allan

I disagree. Thie DRM is not only takes a toll on piracy, but also towards paying customers. Legitimate users are ubale to play a game that requires a constant internet connection, it's just not feasable to require everybody to be connected all the time. It's like requiring everybody to drive a car to work, but what about the people who take the metro, bus or other transportation? Ubisoft is trying to dictate how players store their save files and where and when they play games that we have bought (or were going to buy) legally. The DRM is probably doing more damage to the industry as a whole than Piracy ever has. Especially if they continue to use the same system. Piracy is not something that can be stopped with copy protection, just like thievery cannot be completely stopped by policemen or security. Sure, most can be stopped, but some will inevitably escape.

The key to actually beating down PC game Piracy is to please the customers. Restricting this game from its true potential with this type of DRM does nothing but tell customers they can't be trusted. In the meantime, paying customers have to deal with these attacks as well as limitations to playing time, no matter how many of how few.

I hope the attacks are successful so Ubi$oft learns that people will not tolerate game companies controlling the manner in which their customers play their games. "Don't bite the hand that feeds you."
 
How is this drm taking a toll on paying customers exactly? They have to be connected to the internet, nothing more. I'm connected to the internet almost 24/7 on my computer and I assume it is the same for many except when you are traveling.

Really all the DDOS attack hurt was paying customers because the pirates were annoyed that ubisoft (I use an actual s instead of a $ when I write company names because I'm not a person who thinks that companies shouldn't be trying to make money) was trying to fight back. I see no differences between people whining about this DRM and a kid in a supermarket whining to his parents that he cant have any cookies today.
 
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Oh, christ who in their right mind would DDoS the Ubisoft servers.

While I disagree with Ubisoft's style of DRM...which is over the top, to say the least. It is incredibly juvenile to launch a DDoS attack. The act accomplishes nothing. You can simply fight back with your wallets, if you don't like the DRM...DON'T BUY THE GAME!

Also you can get the game on the consoles DRM free.

*Edit*

1] Has the DDos attack in anyway interfered you from being able to play either games? No.

2] Do you in anyway agree with the attack as it can kill this DRM in the long run? Hell No.
 
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I understand their goals, but this is just crossing the line, I am having my doubts about buying ACII at the moment... hope ubisoft will remove this soon...
 
hey the people who ddos it can go screw them self but i wish ubisoft would do the research,

really restrictive DRM schemes encourage piracy, cuase with schemes like this the people that would pirate it anyways will do so than the people who relise that they are paying money for a copy of the game that is inferior to the pirated DRM free one will also pirate it.

and DRM olny slow down the cracking process i checked the number before posting it and there it is assassins creed 2 on the most popular torrent sites with over 7000 seeds
 
That's too bad, because Silent Hunter 5 looked so cool. I thought about finally giving in and checking out the series, but because of that type of DRM I will speak with my wallet and not get it.

That being said, any cyber-attack activity is absolutely unjustified and uncalled for. As it has been said, it only really hurts the gamers who have bought those games on PC.
 
However, this has caused frustration amongst gamers - as players who lose their internet connection can also lose their progress.
 
...and how does any of that justify a DDoS attack.

I have no remarks on the DDOS attack. But what I am complaining is the fact that Ubi is telling us that we will need to be connected to the internet at all time to play a game that doesn't even have multiplayer. There are ppl that aren't connected to the internet all the time. there are still ppl struggling to get a good signal.
 
Really all the DDOS attack hurt was paying customers because the pirates were annoyed that ubisoft (I use an actual s instead of a $ when I write company names because I'm not a person who thinks that companies shouldn't be trying to make money) was trying to fight back. I see no differences between people whining about this DRM and a kid in a supermarket whining to his parents that he cant have any cookies today.

This was exactly what i was going to say, verbatim.


It's their game, if they want to try different methods of gameplay, even if it is insignificant, then they can. And i don't blame anything on people who DDoS, because you need an excessive amount of computers to DDoS a server like UbiSoft has, in whcih most DDoS'ers usually send out RAT's and control other peoples computers to help DDoS. So i blame the people who let their computers get infected for the DDoS attack.
 
I don't see why Ubisoft doesn't just use Steam. It works fine, and you won't get stupid backlash with the whole DRM issue.
 
This was exactly what i was going to say, verbatim.


It's their game, if they want to try different methods of gameplay, even if it is insignificant, then they can. And i don't blame anything on people who DDoS, because you need an excessive amount of computers to DDoS a server like UbiSoft has, in whcih most DDoS'ers usually send out RAT's and control other peoples computers to help DDoS. So i blame the people who let their computers get infected for the DDoS attack.

I dislike DRM in all forms but how can you not put blame on the masterminds behind the DDoS attack. Instead you blame the unknowingly infected individuals that are part of the botnet. lol
 
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