Jail Rule: Banning Trivia Vote

Should trivia be banned from the Jail Server?

  • Ban Trivia!

    Points: 78 56.9%
  • Keep Trivia!

    Points: 59 43.1%

  • Total voters
    137
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I voted to ban trivia.

I think trivia has become a debase version of it's prior self. It used to be there were at least a few fun questions that actually required some thinking or knowledge of geography etc, but now all it is is a collection of simple mathematical equations. There is no one person to blame for this, rather all of us including the pubs are at fault for complaining about the fun questions; whether they be regionally specific or just too hard for people who didn't pay attention in school.

I've noticed several people even giving the answer to the question out before typing the question so it simply becomes a "who can type the fastest" game.

In my opinion trivia should be banned, not permanently, but for a few months or so at least.
 
I agree BigRed. Trivia is used as a crutch by ct's to keep the t's under control and while it does or can have some uses; the negatives outweigh the positives.
 
even though i don't like trivia, you would have your hands full enforcing this rule. so many people have played with trivia it would be nearly impossible to play it without trivia
 
There is favouritism and things which is a part of why quite a few pubs WANT to join eGO. They don't want to keep dying from trivia and therefore join our community so they can not be singled out and killed every time they play trivia.

This is, in my opinion, entirely the wrong reason for pubs to be joining eGO. They should be joining because they like our values and server enviroment, not because they want to have an edge in jail games.

Yes trivia does get boring and is becoming much too unoriginal. However I believe it is part of jail, if we take out trivia what happens to roulette? Or couch game? or odd man in?

Roulette is plagued by the exact same ghosting problems. Couch game is another crutch for uninventive wardens who are either bored, boring or simply like racking up kills. However odd man in is an endgame scenario that should only be used to quickly get to LR at the end of a round. And the problem is that these four games seem to be the only ones used. A year ago, it wasnt uncommon to have a CT vs T knife tourney, but now its all about LR for the CTs and a frantic dash to armory for the Ts, taking away the sneaking, fun element, pretty much turning jail into another cs map, except one team starts with $0 Cash.
 
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***Please read entire post before replying, and make sure not to quote due to extensive size***

Most wardens use trivia to eliminate danger. If you have 19 prisoners, and only 10 guards including yourself, you don't want to die, because your job is to stay alive. By eliminating 75% of, or 6 total prisoners, situation being the variable, you decrease the chance of there being a rebellion. It is far easier and safer to move 13 terrorists all the way across the map than 19. Moving 19, more than likely you will lose one, or a CT will be killed somehow. Sure, this is the job of the T's, but remember that the CTs want to have fun too, and dying isn't high on their priority list either.

A few ‘uncreative’ people will scream for warden, then say ‘I don’t know what to do. Freeday.’ Trivia wardens will give you something to do after.

If you want to be creative in trivia, you can:
a) speak very quickly and make it bloody bunny, so people may not know you said it.
b) make it 'feel good trivia' where the winner gets to feel good about themselves only.
c) Play any other variation of trivia found here, under the disclaimer, first on the list of possible Jail game suggestions.

To avoid favourtism:
a) Mostly every warden asks 2+2, mostly every prisoner knows this. If the answer will be 4, everybody should be ready to type 4. If you miss it and you end up dying, that's on you. If same person chooses certain people to die or live, get on their good side. In fact, get on everybody's good side.
b) Make it so its a speed test rather than trivia. I often have a trivia round where I say, word for word, "We're going to play trivia, the winner will pick [X amount] to die. The question is going to be 2+2, the answer will be 4. The first person to type 4 after I type 2+2 will win"
c) Have a real question. I have noticed a very dramatic increase in the amount of wardens who have trivia questions that aren't simple math. For example, Quantum Fire asks you The meaning of live, the universe, and everything. The answer, according to the books Hitchhiker's Guide to the Galaxy, the answer is 42. I have also seen many people asking historical questions, random trivia, geography, science, and facts many probably wouldn't even know, or would need to be educated; i.e. Captain Nighthawk demanding that you name alpha, gamma, and beta as the three types of radiation.
d) Throw the prisoners on the question. LR's do this all the time in order to have everybody start typing or copy/pasting (What is my in-game name?) so they may line-shoot all the CT's. I have often done this, using random variations of "If I have three apples and you have four oranges and you take five green bananas from me while Bob sits on an elephant who drinks coffee, what is 973094832+3?". A simpler version of it is "If a banana is red but turns orange and I smell like a duck, what is 2+2?" Yes, these are math. No, these aren't just 2+2.

*Points c and d also fit in with creativity.

There may be unrest and impatience in waiting, but you already wait 0:49-1:30 (times are approximated) to get out of your cell. What do you do during that time? You jump around your cell and knife things. In syntas, you break your shelf, knock over your chair, or move your bed around the cell. What does impatience do? Make you want to kill a CT. What does that accomplish? Your objective. If you're forced to go directly to climb, every guard is watching you because the round just started. In trivia, once somebody wins, almost every guard has their eye on the winner, hoping to be the one that kills the poor soul elected to die. At the same time, guards also get bored during trivia, and therefore run around in circles, not watching you. Need to hide in your cell to rebel later? Perfect time. Would you rather have a quick trivia round and get 2+2 first, or waste a minute shiftwalking to a couch room where there is no escape, and leave it all up to chance?

Granted, there are almost always people who will say "Please no trivia". A minority. Ignoring the vote count of this poll, those who voice up against trivia are outnumbered by those who actually enjoy it. Those who voice up against it, also continue to win it. They are speaking out against the game that helps them.

You can also take one for the team. Once in awhile, when I win trivia, I will instead look around for a guard slower on wits and attack them, or if everybody is staying sharp, simply killbind and end trivia, as only one round may be played.

Trivia is a warden's saviour, and not as a 'crutch', as is claimed. If I were to proclaim that, after the "leave cell and freeze" order is given, "We will be playing trivia. Feel free to cell hop and look around and run around, staying in cell area, but that may decrease your chance of typing the answer in time." or "We're going to all shiftwalk to the soccer field and get in a goal." After we're all in the goal, I say "We're going to play trivia." Both scenarios would trigger fewer complaints. Why? Because they have something to do, and a chance to rebel.

If we eliminate trivia, then (hypothetically) the next game first played would be couch game. Would you like to guess a couch every round? No. Let's get rid of that. Terrible at climbing? Practice hasn't helped you? Too bad. Hot lava first thing, every round.

**In that same point, and in addition to the one above, it's possible/probable that trivia is hated because it is played first.

Fact of the matter is: many people love and enjoy trivia. I've rarely seen a pub complain about it, and it's a given in most jails. (At the same time, it will be excruciatingly tiresome to tell each and every person who hasn't played in our jail and is warden, that we may not play trivia). Trivia makes your mind work (yes, even for 2+2), and keeps you on your toes. Do you not feel pride when you are the only one who saw I asked a trivia question: What colour is the sky?", before seeing a sea of I answered trivia: 4.
Congratulations. Your eye was sharper. You didn't cheat and be prepared, but actually not. You won trivia. You don't die.

Some people have the personality where they can sit all day and play trivia. Generally called intellectuals. (No, this is not a statement of attack). Trivia is why they are there. To get a random question right, then strategically plan the rest of the round to win. In all honesty, I'd rather play trivia (or 'speed test to type 2+2') every round than play couch game. Others have had a bad day, and just need to frag. Sorry, but Jail isn't the right place for you. Play fy_iceworld to release your stress instead.

Ultimately, trivia should stay, rather than being the first game to fall. Setting the limitations of one round per day was more than enough. You'll find that Bloodybunny, Acid, and Cryptex trivia are very rarely played now. People play plain trivia first. When more than one round of trivia was allowed, multiple versions would be played. If trivia were eliminated, there would be way more freedays. You'll find people hate having 5 freedays in a row, rather than 5 trivia rounds in a row.

Jail is not perfect, but it is very well set-up as is. Trivia is not the right choice in creating a better jail experience, and should not be banned.

***2+2 was used repeatedly as a generalization, not an admission to 'uncreative trivia'

EDIT: I made this post before reading any replies, and saw afterwards that many had the same points that I made here. No points were stolen.
 
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As much as I love Trivia and what it causes (both T/CT sides), I say ban it as it makes for room for more creative games.
 
Skip to summary if you just want the critical points

I've read over everyone's thread including Jayflip's monster. I'll give you my perspectives as a long time jail player who has played many many different servers and can see the pros and cons of the way each system works.

eGO Jail Culture
I have found that we are the ONLY, and i do stress only, server which uses trivia so frequently and in a matter so upsetting. Aside from trivia itself the majority of wardens force the Ts to face the cells meaning for a good 2-3 minutes all we see is the never ending sea of concrete. People don't complain because it's futile and learned helplessness is never good.

Problems with Trivia and My Perspective
To address Jayflip's comments, the fact that the CTs may be vulnerable during trivia does not excuse the fact that Trivia is a poor game to play every single round. You have little control over your own fate once you miss the question, additionally it is a game not involving any CSS related skills such as reaction, movement or shooting. The improved ability of Ts to rebel comes mainly from necessity itself, when a quarter of the team dies, rebelling is often the way to go.

I will admit that in contrast to many players I have only positive experiences. I win trivia quite frequently and am rarely chosen because of favoritism (jail friends) and admin bias, unfortunate but very true. Even with this experience it is still clear to me that trivia is played too frequently.

Summary - Final Thoughts
To keep a long rant short, trivia itself is not a problem as can be seen on many servers. However it is due to the wardens on eGO servers and the frequency to which it is played that additional restrictions be placed in order to improve gameplay. The main issue being the length of time a terrorist remains immobile and staring at the cells each round.
 
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I voted for keeping it for the reason that, at the beginning of a round, it will be complete chaos if you can't eliminate some terrorists, I don't think I've ever seen a round won by CT's where there was no free killing and no trivia being played at the beginning, the more #'s the easier it is for the terrorists to rebel, and I think jail becomes boring for people when the terrorists are constantly winning and it gets to easy to win. It's like playing a game with god mod on and having everything unlocked. Gets boring after a while. Just my thoughts.
 
Keep it! It's an effective and moderately quick way of cutting the T's down (Unless there is another way of getting rid of T's that ISN'T couch game)
 
Trivia is Population control and should be left intact. Since there can only be one trivia question per round aside from the T's lr then i dont see any immediate problems with it. Note that the warden doesnt have to play trivia during the round if they dont want to
 
I used to be addicted to jail, then trivia became long and boring. So i stopped playing on jail!

BAN IT!!!
 
When in doubt. Ban it out.

Amen.


Trivia would be okay if the CT's didn't take 2:00 minutes just to think of a question, another 10 seconds to type it in teamchat, and 10 seconds to ask the question. Then they take forever to kill the T that is picked by the winner.

Also people keep making up their own trivia without letting anyone know what it is. Last time i joined jail, someone said "bunny trivia" and last thing that happened before i disconnected was all of those who answered the question correct got killed. It is extremely annoying and trivia is the reason i do not play jail anymore to be honest.

Also on top of that, trivia is unnecessary. All of the jail maps picked out by leadership have at least 5 or 6 other things we can do to eliminate T's. Couch game, climb, bhop, soccer, all of those are fun. Some of the maps have even more. Instead of trivia, do some disco musical dance. Have the T's dance until the music stops. When the music stops the T's still moving die. It's simple and really fun for everyone.

All trivia does is upset those who are killed, make people feel ignorant, promotes favoritism, and slows down the game play. If you die or come into the game and see trivia for 2 minutes, you are either going to leave or get annoyed by how long it is taking.

Trivia should be tossed out of the window. If not, ban math questions. 2+2 every round sucks.
 
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