I knew it wasn't my end...

featherfoot07

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Oct 17, 2008
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I've been having a lot of problems with my compiles not running right latley and was very curious as to why and where the problem was. I would run the compile and have no client side errors or run time. When I would try to execute the file and run the game it would give me a runtime environment failure message.

This means that the engine WAS having problems with its de-bugger and thus having troubles distinguishing which engine it was trying to de-bug. Maybe now I can make some headway - once I finalize what pieces of my TRIPLE RE-TYPED code/script work and the ones that need more attention.

It would seem tha ValVe took notice of there SDK problems lately and released this as a response to it.
Source SDK Update Released

Product Update - Valve
Updates to Source SDK have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source SDK

  • The Source SDK was updated today to fix tool problems for some games and mods. We are sorry for the disruption to your work that the SDK issues may have caused for the past week. Thanks very much for your patience.

SDK Launcher

The terminology for Engine Version has changed and now maps to the year of release rather than to particular products. Here are the options now present in the list of engine versions along with the games which utilize them:

Source Engine 2006

  • Half-Life 2
  • Counter-Strike: Source
  • Half-Life 2: Deathmatch
  • Half-Life 2: Episode 1

Source Engine 2007

  • Half-Life 2: Episode 2

Source Engine 2009

  • Day of Defeat:Source
  • Portal
  • Team Fortress 2

Please note that you may need to re-create the game configurations for total conversion mods that were built using 'Source Engine 2007'. Simply run the 'Edit Game Configurations' utility to do this.

Valve games should show up under the appropriate engine version. If they do not correspond to the list given above then you can either manually edit the configurations or run the Reset Game Configurations utility.

SDK Tools
There are now tools supporting three versions of Source in the SDK distribution. If you are creating content for a game or total conversion based on 'Source Engine 2007' you may need to run some of the command-line tools now located at:

  • sourcesdkbinsource2007bin
The command-line tools needed for 'Source Engine 2006' and 'Source Engine 2009' are still located at:

  • sourcesdkbinep1bin
and

  • sourcesdkbinorangeboxbin

 
Last edited:
Maybe this was the reason I am bad at mapping! :P
 
Feather , I didn't understand the relationship between the title and the thread , either the thread itself ... --' Sorry
 

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