- Joined
- Feb 16, 2009
- Messages
- 1,552
Just saw this on the steam forums:
two class specific weapons now gives you scrap metal
3 class specific weapons gives you a class token
UPDATE:
Targe + Razorback = Gunboats
kritzkrieg + Bonk = crit-a-cola
Sandvich + Bonk = Dalokohs bar
Equalizer + Eyelander = Homewrecker
Sandman + Scrap metal = Pain train
Hats:
2 bonks + batter's helm = bonkhelm
Put one reclaimed metal in, and it gives you 3 scrap metal
Put one refined metal in, and it gives you 3 reclaimed metal
Will update if anything else is figured out.
Edit:
Linux Dedicated Server:
* Fixed srcds_run to work properly with the Counter-Strike: Source beta dedicated server when autoupdating.
Engine:
* Fixed the startmovie command not using the codec dialog.
Team Fortress 2:
* Fixed dropped weapons and ammo kits not being affected by explosions.
* Adding missing "+lookup" and "+lookdown" keybind options.
* Added SetCTFCaptureBonusTime tf_gamerules input to allow map authors to set the length of crit bonus time (in seconds) for CTF captures.
two class specific weapons now gives you scrap metal
3 class specific weapons gives you a class token
UPDATE:
Targe + Razorback = Gunboats
kritzkrieg + Bonk = crit-a-cola
Sandvich + Bonk = Dalokohs bar
Equalizer + Eyelander = Homewrecker
Sandman + Scrap metal = Pain train
Hats:
2 bonks + batter's helm = bonkhelm
Put one reclaimed metal in, and it gives you 3 scrap metal
Put one refined metal in, and it gives you 3 reclaimed metal
Will update if anything else is figured out.
Edit:
Linux Dedicated Server:
* Fixed srcds_run to work properly with the Counter-Strike: Source beta dedicated server when autoupdating.
Engine:
* Fixed the startmovie command not using the codec dialog.
Team Fortress 2:
* Fixed dropped weapons and ammo kits not being affected by explosions.
* Adding missing "+lookup" and "+lookdown" keybind options.
* Added SetCTFCaptureBonusTime tf_gamerules input to allow map authors to set the length of crit bonus time (in seconds) for CTF captures.
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