Quick Scope

*Crane

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Apr 24, 2008
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I have been trying to find out how to "quick scope" a sniper rifle. I have spec'd others who seem to be able to bring the scope up VERY quick. RonPaul has a video on YouTube to demonstrate the "quick scope". There is no tutorial though. Does anybody know how this is done?

Quick Scope:[ame="http://www.youtube.com/watch?v=1hMshP65tis"]http://www.youtube.com/watch?v=1hMshP65tis[/ame]
 
I've also wondered the same thing, all though I never really looked into doing it, just curious..
 
I thought you just press your quick-switch key twice in quick succession -right- after firing. Could be wrong, of course.
 
Its all about timing =P Everyone will have a different timing since we all run DoD:S at different speeds so its just about learning the time when you should scope in when turning corners or such =S I for one, suck at quick scoping but oh well, thats what rockets are for! Pew pew pew!! =D
 
I think quick scoping is:you press right mouse and shoot immediately at the enemy. It is effective if you know how to do it ;)
 
wuts quick scoping?:huh:

-Blue

Quick scoping is when you are with your significant other and you see a young lady with a charming derri?re.. er... demeanor and you quickly burn her image onto your retinas before your significant other has time to turn and gauge your reaction to this serendipitous distraction.

I believe that some people use the term to describe a method of short circuiting the reload animation after you take a scoped shot. Thus allowing you to make more scoped shots in the same time frame than someone who is playing the game as the designers intended. But what do they know? Are you going to listen to them or me?

Well be that way then! Dad burned ankle biters ain't got no respect. Why in my day...
 
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you scope, fire and then change weapon back and forth (usually the mouse wheel)

that's how i would do it
 
The scope animation in DOD:S is really slow therefore making it hard ... But you can SHOT PRESS 2 and then 1 so it doesn't have the bolt action thing.
 
Ive always heard that if you scope and then hit the sprint button it brings the scope up a little bit faster. Its kind of tricky but it supposedly works.
 
Even though some members here don't want to tell how to do this, I will graciously offer my knowledge.

There are actually a couple of ways to quick scope from my understanding as well as slightly changing a setting in the console. One involves the using sprint while simultaneously scoping, which takes a fair amount of practice to master. You can also use the quick switch on your keyboard to stop the reload sequence and effectively reload without the animation and extra time it takes. Finally, there is a console command that I don't use, but am aware of that you can modify to reduce the time it takes for you to scope. It takes about a second or so to scope in. The command can be set to zero so no time elapses for scoping. Pretty cheap imho. Unfortunately, I do not remember the command off the top of my head. I hope this helps.
 
Finally, there is a console command that I don't use, but am aware of that you can modify to reduce the time it takes for you to scope

you can find this command on www.fpsbanana.com :)
but when you have this command u cant shoot whit youre pistol because he switch auto-back to your sniper rifle.

what you can do to soom fast:
1-typ in youre console cl_autorezoom 0
2-press u richt maus button to zoom in
3-shoot and then press direct the richt button.
4-then he do the bold-action thing
5-press when he do the bold-action again on youre richt maus button the he zoom fast:)

black panther
 
Blue, Kirk....

I ought to slap you both silly! Anyways since Tony answered this mans question i will only say this:

Real men only use guns that shoot 1,200 rounds per minute... or more!
 
If I may,

cl_autorezoom:

The console command cl_autorezoom 0 does NOT make you shoot faster (at least in my experience). It only disables the default mode of "deployed weapons returning to deployed position after firing a round". Which means that when it is at 0, the scope after you fire does not automatically scope back in for you, while at 1, the scope zooms in after you fire if you do not right click or quick switch back to your other gun.

Now, for what black panther mentioned:

"5-press when he do the bold-action again on youre richt maus button the he zoom fast"

While this method does allow you to scope in again in less time, I'll have to ask that you try firing a round immediately when you scope in. If I'm not mistaken, the game will not let you shoot even though you are scoped in. Its a little bit of a pause, but it is enough to piss you off because you couldn't fire immediately.



Quickswitching:

Now, while some people will say that quickswitching between shots allows you to fire more rounds in the same time frame, unless I did something wrong, I have went toe to toe with other snipers in no scope duels, and the one who didn't quickswitch would always fire first before the other who did quickswitch. Mind you, we weren't waiting to take a shot, we both were constantly mashing the left click until we fired, and the results were always the same: quickswitching takes longer to consecutively shoot than firing without.

The only real pro for quickswitching is that after you shoot, you don't have to wait for the scope to zoom out, thus allowing you to strafe away before someone else picks you off. But the ability to move away almost immediately away after firing is not only limited to quickswitching. One can use the command mentioned before and right click after your shot, which might take some practice to time it right (an example of doing it wrong: right clicking out before you shoot, which is a pain, trust me).



Sprint scoping:

This is a tough one, since I have trouble doing it sometimes. Sprint scoping, in my opinion, is not that practical, since you still have to sprint to execute it, which leaves you not at 100%, but it seems to scope in "faster", meaning that the model animation of the gun approaching your face is no longer apparent, but I have yet to test whether or not it actually gives a physical advantage or just a mental advantage.



There is more that I want to say, but I'll update when I'm not in the mood to play.
 
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