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Jun 15, 2008
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Just wondering whats everyone's opinion on the following roles:

Melee carry
Ranged Carry
Nuker
Support
Tank

Personally:

Melee carry : Warwick (jungle)
Ranged carry : ashe
Nuker : Fiddlesticks
Support: Janna
Tank : shen or taric on certain teams
 
Melee carry - Tyrn, if he gets into late game and has the right items he is almost impossible to stop especially with his ult. his little shout thing reduces damage so that makes him even more viable to defeat other carries

Ranged Carry - Twitch, a nice spray and pray into a team fight will decide the game not to mention you can buy all atk dmg items with him and with his ambush + his ult he'll still have like 1.8 atk speed

Nuker - ryze or annie, their burst is huge (oldie how is fiddle? >.> he is a dot mage)

Support - Janna, knock up/knock back HEAL GG

Tank - shen, with a whole team taunt and a global save ;he is a formidable opponent
 
I think Gangplank has a great nuke. He can use it whereever he wants, even if hes not close to a teamfight or a tower thats under fire.
 
Melee Carry - Shaco
Incredible tower pusher, lots of damage, good at escaping, Ult adds a teamate and essentially gives double damage

Ranged Carry - Teemo
Renders melee carries usless with his blind, excellent damage, shrooms give map control and backdoor opportunities to teamates with teleport.

Nuker - Viegar
He does ridiculous damage and has an AOE stun, what more do you want?

Support - Sorka
Sorka has alot of healing power for health AND mana, allowing you to keep pushing, save you from death, or turn the tide of a fight.

Tank - Blitzcrank
Your trying to push, thier team is tower hugging, rocket grab - knock into air - rinse and repeat.
Because of his one ability you can kill off the opposing team easily and push up quickly
 
Well, I am a noob and haven't seen every champion in a fight...

Melee Carry - Pantheon
When fighting against him you have to constantly be aware or he will use his ultimate, then stun you and do massive damage. He even reduces damage with his passive giving him a bit more survivability.

Ranged Carry - Teemo
Turn on poison and blind, right click. You win. Good escape too.

Nuker - Ryze
Does anything need to be said? Rune Prison then destroy.

Support - Heimerdinger
He can do decent damage, but his turrets can completely control the flow of a lane at ability level 5.

Tank - Singed or Malphite
Malphite can initiate great, and take a lot of damage. Singed can't take much damage for a tank, but he can determine where an enemy goes. Chasing him or his team while he is with the team is stupid, his placeable slow is great for escaping or stopping a few enemies from escaping, and fling is the death of enemies in team battles, run up to their carry and fling them into your team and they all jump on him, because of that people stay away from singed, so the enemy team better have a lot of stuns. His ultimate makes him do some decent melee damage and increased his health regen and tanking ability and speed, what more do you want?
 
Fiddle is the best team nuker by far. Viegar or ryze might drop one champ, fiddles ult can drop a team.

In fact, if you ever seen an ammu + fiddle ult combo, its glorious. Only to be outdone by the deadly ammu + nunu + fiddle ult. Nothing lives
 
Melee Carry - Mundo
Ranged Carry - Mundo
Nuker - Mundo
Support - Mundo
Tank - Mundo
 
I used to think Fiddle was amazing, but he's just not as good when you get to higher level/better players who simply anticipate/avoid it. Or they flash out of it.

From experience i obliterate more champs with viegar than i do fiddle, and i play a mean fiddle.
 
Bumping.

Melee carry - Udyr (Jungling / Support), Gangplank or Jax (A smart one that is - No Maladies -_-)
Ranged Carry - Twisted Fate
Nuker - Anivia (AoE Stun Much?) or Fiddles
Support - Morgana or Janna
Tank - Alistar, Shen, or Singed
 
My opinions have changed since I am no longer a noob.

Melee carry - Master Yi

When Master Yi gets a few kills early on he can become insanely powerful, almost unstoppable for an unorganized team.

Ranged carry - Ashe

Easy kiting, a great stun, great harassment, and now great map awareness.

Nuker - Annie

R Q W Ignite Q, people are dead.

Support - Still Heimerdinger

You can't beat that kind of pushing and siege power, turrets also make a team fight very undesirable for the enemy team.

Tank - Shen

Taunt, healing, easy harassment early game, passive gives good last hitting power as well as good dps against squishier champions, can save teammates from certain death or teleport away from a gank, can flash through walls with his taunt, damage shield that helps with tanking towers even if it isn't as good as it used to be.
 

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