Class Creater (non-official)

Kerak

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Joined
Dec 13, 2009
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I had an idea that if anyone could make there own creative class using the current weapons in BF:BC2 how would you make it. The catch is that you have to follow the current outlook of the game for the class creator.

For Example: (this is also my choice)

Primary: M416
Secondary: Tracer Dart
Gadget: RPG
Tool: Ammo Box
Specialization 1: EX UPGR (Extra Rockets/Explosives)
Specialization 2: EXPLMK2 (Refined explosive dmg)
Vehicle Perk: Armor

Another Example: (this reminds me of BF:Vietnam)

Primary: M60
Secondary: 1911 (the .45)
Gadget: Gustav
Tool: Health Box
Specialization 1: Red Dot Sight (not in Vietnam but hey:P)
Specialization 2: MGNM AM (Magnum ammo)
Vehicle Perk: Optics

Well I hope you got the idea:cool:

P.S. Hopefully I'll see something crazy;)
 
Primary: M60
Secondary: M9
Gadget: Gustav
Tool: Ammo Box
Specialization 1: Red dot scope
Specialization 2: High explosives
Vehicle Perk: Optics


I think that would be one of the best combos

Man killing power of the M60 plus the vehicle stoping power of the gustav and who doesn't want infinite ammo :)
 
Primary: The .50 sniper
Secondary: 1911
Gadget: Mortar
Tool: Ammo
Specialization 1: 12x
Specialization 2: Idk never had something in this slot. Magnum is the only one i know of.
Vehicle Perk: None needed but Armor

Its a sniper class for a sniper who wont be seen, but heard.
 
Primary: AN-94 Abakan
Secondary: M1911 WWII
Gadget: Medic Paddles
Tool: Ammo Box
Specialization 1: Red Dot Precision Scope
Specialization 2: Magnum Ammo
Vehicle Perk: Advanced Warheads

It would pretty much be game over against anyone except maybe noxx_... who somehow always has an edge over me.
 
Primary: Steyr Aug Assault Rifle
Secondary: M9-3 Ratffica
Gadget: RPG-7
Tool: Medic Box
Specialization 1: Red Dot Sight
Specialization 2: High Explosives
Vehicle Perk: Advanced Warheads

For some reason, being Assault with an RPG just reminds me of CoD4 :P
 
Primary: AN-94 Abakan
Secondary: M1911 WWII
Gadget: Medic Paddles
Tool: Ammo Box
Specialization 1: Red Dot Precision Scope
Specialization 2: Magnum Ammo
Vehicle Perk: Advanced Warheads

It would pretty much be game over against anyone except maybe noxx_... who somehow always has an edge over me.

actually, now that i think about it, i would prefer the medic paddles because:

1. i play hardcore and need to heal more than i need ammo
2. you get more points with the medic paddles
3. better melee kills with the defib
 
Primary: AN-94 Abakan
Secondary: Rex
Gadget: C-4
Tool: Ammo Box
Specialization 1: Red Dot
Specialization 2: Magnum Ammo
Vehicle Perk: Meh I don't do Vehicles

Pew Pew king with that. I would drop the gadget for another specialization...
 
Primary: Neostead (Slugs w/o using a specialization)
Secondary: Tracer Gun
Gadget: Gustav
Tool: Ammo box
Specialization 1: Magnum Ammo
Specialization 2: 4x Scope (ACOG)
Vehicle Perk: Alternate Weapon
 
Primary: M416
Secondary: M1911
Gadget: C-4
Tool: Medic Box
Specialization 1: Extra Ammo
Specialization 2: Magnum Ammo
Vehicle Perk: Alternate Weapon
 
Primary: M60
Secondary: M9
Gadget: Defib
Tool: Ammo Box
Specialization 1: 4X scope
Specialization 2: Magnum ammo
Vehicle Perk: Alternate Weapon

Or

Primary: AN94
Secondary: M9
Gadget: Gustav
Tool: Ammo Box
Specialization 1: 4X scope
Specialization 2: High Explosives
Vehicle Perk: Alternate Weapon
 
[Hardcore]
Primary: M16A2
Secondary: M1911
Gadget: C4
Tool: Medic Kit
Specialization 1: Red-Dot Sight
Specialization 2: Magnum Ammo
Vehicle Perk: Alt. Fire


[Regular]
Primary: M60
Secondary: Tracer
Gadget: Gustav
Tool: Ammo Kit
Specialization 1: EX UPGR
Specialization 2: Body Armor
Vehicle Perk: Armor
 
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