- Joined
- Aug 3, 2009
- Messages
- 1,826
Engine
Fixed a crash related to model caches.
Fixed a crash related to empty proxy files.
Fixed a rare crash involving corrupted voice-comm playback.
Team Fortress 2
Fixed some issues with the community submitted tips.
Fixed a case where servers could get stuck in an infinite loop while spawning bots.
Made the training HUD code more robust, so it doesn’t crash if the client has modified HUD resource files.
Fixed a potential crash in the HUD during startup.
Fixed a level change crash related to Bot navigation meshes.
Disabled quickswitch UI in training to reduce confusion.
The Demoman's battleaxe now sounds like a sword.
Missed a note from yesterday:
The Eyelander now collects the heads inside Eyelanders of Demomen it decapitates.
Oh my freaking lord. No wonder I had like 9 heads within such a short time limit at Turbine. This is freaking hax!








