Singularity

Raziel44

Active Member
Joined
Mar 18, 2008
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379
I recommend this game to everyone.It is probably the most fun i have had in a while ,while gaming.

They say the game is a mix between Half life 2 and Bioshock but i have no idea where they got such an idea.It is more like Half life 2 and Timeshift(another game everyone should try)


The game really drew me in and it had a sense of creepyness to it.My only problem is the fact that there are no subtitles yet.

Seriously...go try it...now.:P
 
creepy u say? how creepy ???
I always love horror games. altough i don't play them alot :D
 
creepy u say? how creepy ???
I always love horror games. altough i don't play them alot :D

Well the beginning is creepy, as in Bioshock but after a while when you start getting better weapons the scaryness just sorta runs out.
Just like in Bioshock.
I love this game, and I hope it succeeds in making profit because this is Raven's first original IP in the last 10 years and well.. Activision. I'd hate to see them get the boot or something else.

The game is a mix between Bioshock + Half-Life 2 and the games' own mechanics which blend in quite well. Nothing like blowing off a russian soldiers' limbs using TMDs Impulse. Ahh..
 
I don't know how I feel about this game. Part of me likes it and another part of me thinks that it's just another mediocre shooter attempting to prop it's self up with a gimmick. Kind of like Timeshift.
 
Well the beginning is creepy, as in Bioshock but after a while when you start getting better weapons the scaryness just sorta runs out.
Just like in Bioshock.
I love this game, and I hope it succeeds in making profit because this is Raven's first original IP in the last 10 years and well.. Activision. I'd hate to see them get the boot or something else.

The game is a mix between Bioshock + Half-Life 2 and the games' own mechanics which blend in quite well. Nothing like blowing off a russian soldiers' limbs using TMDs Impulse. Ahh..

How is this like Bioshock?Is it the power's?Because Timeshift makes more sense.Also,the TMD's powers are awesome.
 
How is this like Bioshock?Is it the power's?Because Timeshift makes more sense.Also,the TMD's powers are awesome.

Both Bioshock and this started out creepy and then gradually lost their scaryness due to the weapons you gain as you go along. In Bioshock once you figured out that death has basically no penalty even the Big Daddies lost their charm and I was greeting most of them with a friendly wrench-bonk to the face.
 
Both Bioshock and this started out creepy and then gradually lost their scaryness due to the weapons you gain as you go along. In Bioshock once you figured out that death has basically no penalty even the Big Daddies lost their charm and I was greeting most of them with a friendly wrench-bonk to the face.

Ah,that makes sense.

Has anyone tried Multiplayer yet?
 
I haven't gotten to try Multiplayer on PSN. I rented it on Thursday from Blockbuster (they broke the street date for some reason. Oh well, I didn't know it wasn't out yet) and it's due back tomorrow, so I'll have to turn it in the day people will actually be able to play it. :rolleyes:

The game felt... lackluster. And yes, the game is very, very Bioshock with a dash of Half-Life 2 thrown in.

It's not just the powers that scream Bioshock, it's kinda the entire aura and presentation of the game. Especially the entire opening sequence before you get to the first fight.

The plot is absolutely terrible. The entire basis of EVERYTHING is that you missed one thing that they made painfully obvious. My best guess is that they wrote the plot linearly, actually starting at the beginning of the game and working their way onward, because that's the only explanation I can think of for why the ending seems like they sat around, looked at everything they had built up with, and then realized there were too many loose ends to pull together into one cohesive summary so they wrapped it up with duct tape and called it a day.

I kinda felt that the powers were useless on my second playthrough on hard, or whatever they named the top difficulty. Impulse is fun. Pull is practically combat-worthless because the throw power is so low; I didn't even know you could pull riot shields off of enemies until my friend told me because I was having no trouble killing those guys with just a burst from the Valkyrie to their hand or foot. Because the Deadlock/time bubble slowed your bullets down, as well, it was just like throwing a no-mans-land zone on enemies that you didn't want to bug you but you didn't want to deal with either.

The insta-kill was a little too expensive and you get the Reversion power a bit too late in the game for it to be super useful, although I did enjoy using it because the AI is terrible and the enemies would simply not shoot at it as it went about destroying entire room-fulls.

The Seeker was really fun when you first pick it up. The last time you pick it up, it's really boring if you want to empty the clip because it loses its novelty after ~10 shots. It's a neat trick but it's not actiony enough to generate too much fun.

I felt the game was worth my rent (especially considering the campaign is only 8-10 hours and I couldn't try the multiplayer) but I can't recommend buying it for the single player alone. It wants to be Bioshock but it's not in the same ranks as Bioshock.

P.S. As someone who loves to delve into story and settings, coming off as a D&D nerd for years, and even as someone who actually sat and read every in-game book in WoW which sucks up hours upon hours of gametime, I stopped listening to the recordings in-game and reading the notes halfway through my first play-through. They're boring as hell and don't give anything back.
 
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Oh ok, so it came out on the consoles earlier I guess eh, I went to blockbuster yesterday and took a quick game glance and I didn't see it there, anyone I prefer to get shooters on PC anyway, btw, Toy Story 3 is pretty darn fun...:), the game that is, I'll be seeing the movie within the next week or so...
 
It was out on the PC earlier as well.
Also,i i can't agree with CupCake at all...i thought the plot was good.Pull is great if you have Explosive barrels or those cold tubes.
 
Both Bioshock and this started out creepy and then gradually lost their scaryness due to the weapons you gain as you go along. In Bioshock once you figured out that death has basically no penalty even the Big Daddies lost their charm and I was greeting most of them with a friendly wrench-bonk to the face.

Ah, yes. The big daddies..

I was THIS (---) close to wetting my pants during my first encounter (it was a bouncer!), and the first time I heard one, I was scared.. Really scared..

But then it lost it's scaryness, and as you said, a friendly wrench-bonk to their face was the way to go after that. Sort of..


*OT*

The game trailer gave me goosebumps.. Definetly something to buy once I get the cash for it!
 
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