What Bad Company 2 needs.

That sounds so cool :D You should seriously suggest that to the devs ;D

i actually posted it on their forums but idk if they have seen it. [EDIT] i posted what krud said in a reply to my thread about the titan and don't worry i gave you credit :D
 
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FIX THE KNIFE!
I could knife someone 3 times with blood coming out and the guy still run around! :facewall:
 
Hell no lol the maps are already bright enough with snow sand etc.. but a rainy map would be awesome!

Rainy map? YEAH! Valaparso [I can never spell that right. :/] could be rainy, or they could do a rainy map in the upcoming Bad Company 2 expansion pack, Vietnam. :laugh:
 
I dislike rainy maps. All I can remember is hating Downpour and Wetworks in Call of Duty 4. In terms of new maps I think that an urban map would be neat, I know it's not the traditional Battlefield map which is huge and open, but having that closed atmosphere with tight streets and only so many places to go would be interesting to say the least.
 
A way to individually adjust the sensitivity settings for Infantry, land, air, and stationary vehicles.

Speaking of sensitivity, a way to disable those horrific compensation algorithms on DX10 and 11. I don't like having to play at DX9 just so that I can aim properly. I almost quit the game on my first day just because aiming was so borked. Fixing that made it a much better experience.

EDIT: Also, the hdr/bloom-like effects are way too heavy.

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Ammo and health boxes that actually do damage. I'm tired of throwing ammo boxes at heads with no decapitation. A ammo box that size and weight surely would do some damage.
 
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