Terran Advice Please.

? Frisky Dingo ?

Poster Extraordinaire
Joined
Nov 28, 2008
Messages
3,120
Ok, Im not a one trick pony and hate relying on 1 strat or 1 unit spam. Saying that, I did just the opposite after reading a terran strat. It may be lame, but I wanted to see if it worked. The strat goes something like this...

10 depo
12 barracks
13 Refinery

from here you want to make 2-3 more barracks and make reactors on all barracks. From here build an engineering bay and mass marines and get the upgrade from the engineering bay. Make sure you dont get supply capped and just keep massing marines. You can get over 30 in an extremely short time and pretty much mow down any units your opponent has cuz of the constant marine production at such a low cost and such a fast speed you can over run your opponent easy and very fast.

Is this in your opinion a cheese strat? Or a valid strat?

Like I said Im not a 1 trick pony and just wanted to see if this worked and it sure did, I may try and find a way to mix things up so I dont just spam 1 unit and die if the game progresses. Thoughts?
 
Bad idea. The marines will get destroyed by any number of unit compositions, making one unit isn't going to cut it. Also you won't be able to keep constant production on the marines, will have a ton of gas if you get a refinery for no reason, and not be able to switch to anything since you have 3 reactors (if he has a ton of banelings, zealots etc you can't just go oh Ill made a marauder, because you already screwed yourself), and you can't swap off a techlab to a factory or anything slowing down your teching.

http://wiki.teamliquid.net/starcraft2/3_Barracks_(vs._Zerg)

Start here ^^^ practice it against everything, only thing is instead of getting a 2nd reactor, get a 2nd tech lab.
 
3 rax build
10 supply
12 raxx
13 refinery
15 orbital
tech lab on first rax
build two more rax's when able reactor on 2nd rax tech lab on 3rd
pump marines and maruders till 50 food, make sure you get stim and concussive shots when able to.
 
3 rax build
10 supply
12 raxx
13 refinery
15 orbital
tech lab on first rax
build two more rax's when able reactor on 2nd rax tech lab on 3rd
pump marines and maruders till 50 food, make sure you get stim and concussive shots when able to.

This is the best thing to do, just dont forget to get rine shield.
 
Ive got a terran question, how do you reveal anything that is cloaked? Like banshees or the protoss observer, can someone answer this noob question please. Thanks in advance.
 
from here you want to make 2-3 more barracks and make reactors

I stopped reading there. Do the same, possibly even doing a 13 rax, 13/14 refinery. 2 tech labs, 1 reactor. Marine marauder > expand and get a starport and start pumping medivacs/tech to w/e at the time.
 
Well this strat had me on a 7 game win streak and I finally lost, imo MMM is a very good strat if done right, I always make 2 star ports, 1 with reactor and 1 with tech lab that way I can get the raven incase my opponent has invisi units. Its always best to be prepared ;).
 

Latest posts

Back
Top