help

lucasFTG

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Joined
Sep 20, 2010
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If someone whose like real good at sc2 1v1s like gold or platinum could help me and teach me the game a little bit? this is like my first rts lol, im not completley stupid at it but id like to learn :P
 
Haha I wouldnt recommand watching that much replay of high level players.
They pull of crazy stun you wont able to do.
But is good to watch the "SC2 GUIDE" from their channel above!!

Here what I can give you:

Play Campagin if you havent. (Just a few levels dont really have to beat the game, just to get the feel of their game and the UI)

Start off with either of 3 races against AI or practice league.
Pick 1 of them you really like or feel comfortable playing with.
From there research on the build orders and the units of the race. (F12 key)
*Build orders are super important IMO* -
(note that this is a RTS you build on what your play against, you dont have to play by the book!)
Learn their regular builds, then get to start some cheesy builds, and so on etc...

Later on once you get better and more experince you will start to learn the other 2 races as you will be playing alot against them.
You will also learn what builds counter what etcetc...

From there watch videos, replays, play 2s 3s 4s!!
And try out custom maps of course.. some really help with microing units!

Just my 0.02!
 
Haha I wouldnt recommand watching that much replay of high level players.
They pull of crazy stun you wont able to do.
But is good to watch the "SC2 GUIDE" from their channel above!!

Here what I can give you:

Play Campagin if you havent. (Just a few levels dont really have to beat the game, just to get the feel of their game and the UI)

Start off with either of 3 races against AI or practice league.
Pick 1 of them you really like or feel comfortable playing with.
From there research on the build orders and the units of the race. (F12 key)
*Build orders are super important IMO* -
(note that this is a RTS you build on what your play against, you dont have to play by the book!)
Learn their regular builds, then get to start some cheesy builds, and so on etc...

Later on once you get better and more experince you will start to learn the other 2 races as you will be playing alot against them.
You will also learn what builds counter what etcetc...

From there watch videos, replays, play 2s 3s 4s!!
And try out custom maps of course.. some really help with microing units!

Just my 0.02!

Builds dont matter. Honestly start out by always making workers and never getting supply blocked. Everything else will come with time.
 
Haha I wouldnt recommand watching that much replay of high level players.
They pull of crazy stun you wont able to do.
But is good to watch the "SC2 GUIDE" from their channel above!!

Here what I can give you:

Play Campagin if you havent. (Just a few levels dont really have to beat the game, just to get the feel of their game and the UI)

Start off with either of 3 races against AI or practice league.
Pick 1 of them you really like or feel comfortable playing with.
From there research on the build orders and the units of the race. (F12 key)
*Build orders are super important IMO* -
(note that this is a RTS you build on what your play against, you dont have to play by the book!)
Learn their regular builds, then get to start some cheesy builds, and so on etc...

Later on once you get better and more experince you will start to learn the other 2 races as you will be playing alot against them.
You will also learn what builds counter what etcetc...

From there watch videos, replays, play 2s 3s 4s!!
And try out custom maps of course.. some really help with microing units!

Just my 0.02!
Day[9] does complete analysis of game play and teaches you how to play, it isn't about watching high level games. Even if you don't understand whats happening, he explains it. There is even Noobie Tuesdays that focus on even more basics. Plus, he's hilarious.

www.day9.tv <-- He streams sunday-thur @ 9 pm central, and has his archives already linked.

But yeah, focus on the small stuff like constant worker production, keeping up macro etc. This game isn't all about builds.
 
Builds dont matter. Honestly start out by always making workers and never getting supply blocked. Everything else will come with time.

You make pylon at 10/10. Wait for pylon to finsih build probe.
Continue at 11/18

You make pylon at 9/10. Make your 10/10 probe.
You pylon finish right after your 10/10 probe.
Continue at 11/18


Let see which can be faster.
 
You make pylon at 10/10. Wait for pylon to finsih build probe.
Continue at 11/18

You make pylon at 9/10. Make your 10/10 probe.
You pylon finish right after your 10/10 probe.
Continue at 11/18


Let see which can be faster.

huh?
I'm saying that builds dont matter so much in low level play. You can have a 3 gate robo or whatever you want and it doesnt matter how you get to it. The core fundamentals are what will set you above the average bronze - gold player.
Don't get supply blocked, always build workers.

And watch day9. Lol
 
Well I dont play much 1 v 1 so I have nothing to say.. about that bracket.
I'm not a goood starcraft players nor do I call myself decent.

But comming from diamond 2s and 3s...
If you donno how to start your match right...........gameover for you..
Early push from 2~3 players and you have to hope that your teammate can 1 vs 2 them..

Learn how to get your units out in time comes from a good build order..

Just saying build workers and not get supply block is good tips,
but how do a new players know when to start building their pool?rax?gateway?

I have a frd who actually started sc2 as terrain...
He plays by what you said " Build worker, dont get supply block" ..
Sure enough.. he just get out run by early push...

Gave him a video for a basic MMM build order..
And the next time I played him.. not only did he know basic MMM unit combo, but he knows how to use reaper to harass effectively

All depend on a BASIC build order, sure if you read my bracket quote :
note that this is a RTS you build on what your play against, you dont have to play by the book!)
My build are always different after 10 supplies..

You will hardly get to stay in one build order at all.
So learn how to adapt your build order according to how your enemies play.

I agree with you Arnu.
Sure low lever game doesnt matter about build orders.
if you learn the basic of how to time your builds and such.. you be better than your opponent already!!!!

Learning how to change your build order to adapt to the enemy units/plays is a good way to learn.
Is an RTS game afterall, theres no rules on how to be good. IF your good with your style, sure stick with it.
I'm sure most people have a build order of their own.
 
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Well I dont play much 1 v 1 so I have nothing to say.. about that bracket.
I'm not a goood starcraft players nor do I call myself decent.

But comming from diamond 2s and 3s...
If you donno how to start your match right...........gameover for you..
Early push from 2~3 players and you have to hope that your teammate can 1 vs 2 them..

Learn how to get your units out in time comes from a good build order..

Just saying build workers and not get supply block is good tips,
but how do a new players know when to start building their pool?rax?gateway?

I have a frd who actually started sc2 as terrain...
He plays by what you said " Build worker, dont get supply block" ..
Sure enough.. he just get out run by early push...

Gave him a video for a basic MMM build order..
And the next time I played him.. not only did he know basic MMM unit combo, but he knows how to use reaper to harass effectively

All depend on a BASIC build order, sure if you read my bracket quote :
My build are always different after 10 supplies..

You will hardly get to stay in one build order at all.
So learn how to adapt your build order according to how your enemies play.

I agree with you Arnu.
Sure low lever game doesnt matter about build orders.
if you learn the basic of how to time your builds and such.. you be better than your opponent already!!!!

Learning how to change your build order to adapt to the enemy units/plays is a good way to learn.
Is an RTS game afterall, theres no rules on how to be good. IF your good with your style, sure stick with it.
I'm sure most people have a build order of their own.
When your in the bronze bracket, learning how to keep up the basic macro mechanics will help you get the general idea of when you have the stuff. Of course, you look at a build order just to get a rough estimate, but that's not the point. In 1v1 early pushes aren't as effective as in 2v2 and 3v3, 2v2 and 3v3 are jokes because of how unbalanced it is. It's nothing like 1v1, which the game was balanced around.

We're just saying since he's BRAND new, he should just be focusing on one area, throwing down buildings when gets the money/around general timings and keeping his macro up, getting supply blocked multiple times can lead to huge differences in food between you and your opponent, and having constant workers is extremely important in keeping up the macro. Not that he shouldn't take a loot at a build order ever.
 
9 Pylon
12 Gate
get a few workers
then assimilator and cybernetics core and then just wing it from there. That's the build order I use, and oddly enough I win more games because I've been focusing on my macro, I nearly always manage to saturate my mineral patches and I always have enough forces in the early game to fend off an early zergling harrassment or reapers even and I've actually won a PvT with 2 stalkers, 2 zealots and a sentry. Force fields. <3
 
In 1v1 early pushes aren't as effective as in 2v2 and 3v3,

I would say no for ZvZ, a early 6 pool can easily be a game winner b/c zergs got no real ways to wall off. Even if they go spine most likely you wont have enough time to even get anything out before the rush hits.
 
I would say no for ZvZ, a early 6 pool can easily be a game winner b/c zergs got no real ways to wall off. Even if they go spine most likely you wont have enough time to even get anything out before the rush hits.
Pull drones, and build a few zerglings to hold it off, then he's screwed. 6 Pool is really easy to defend.

If you scout it (which you should) you should able to get your pool down fast as well. It's not as effective in 1v1, because you can scout and stop it. In 2v2, one can do a cheese while the other macros, or they can both cheese and it becomes increasingly hard to stop even if scouted.

One person can hold off a six pool from a single person, but when two people do it and take out one person, you can't. When you get higher in diamond in 1v1, people realize cheese won't work, because once you get up there you figure out easy ways to stop the cheese then the other person is at a huge disadvantage.
 
I tried to see how 6 pool would work recently, and in bronze league its still very easy to pull off and win with, but like cut chem!st said im sure in higher leagues its much much harder to use. I have been messing with the 6 pool and see if I could make it a bit better, I usually make 1 drone and then the spawning pool and then make 2 more drones and its easier to mass zerglings and once i cant make zerglings cuz of the larva I make a queen and so. If it fails like it did this past game against the terran (which I figured it would) I scared him enough to stay walled in his eco while i expanded and massed roaches and banelings and a few mutas till he had to venture out and try and expand which is when I hit him hard and tore his tanks to shreads with banelings which were lying in wait for them to come out. After that it was GG ;).
 

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