The Mann-Conomy Update

spidEY

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Sep 3, 2008
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http://www.teamfortress.com/mannconomy/


Added the Mann-conomy.
  • Added 65 new items (hats, weapons, tools, minigames, gifts, crates).
  • Added the Mann Co. Store & Catalog.
  • Added Trading.
  • Added Item customization.

Additional TF2 features:
  • Added new auto-team-scramble system:
  • Set mp_scrambleteams_auto to 1 (default) to automatically scramble the teams if the criteria is met
  • Set mp_scrambleteams_auto_windifference to set the number of round wins a team must lead by in order to trigger an auto scramble (default is 2)

  • Updated how Spy disguise targets are selected to more randomly distribute the selections
  • Fixed the FreezePanel background not using the correct color if you were killed by a player or building on your own team


    [*]Server browser tweaks:
  • It will now encourage you to add servers to Favorites or Blacklists after you have a good/bad experience on them.
  • The Server Browser now automatically closes after successfully connecting to a server (opt-out via the Options-Multiplayer-Advanced dialog)


Achievement tuning:
  • Demoman achievement "The Stickening" changed to 3 from 5.
  • Heavy achievement "Krazy Ivan" changed to 50 from 100.
  • Medic achievement "Consultation" changed to 3 from 5.
  • Medic achievement "Peer Review" changed to 10 from 50.
  • Medic achievement "Placebo Effect" changed to 2 from from 5.
  • Medic achievement "FYI I am A Medic" changed to 1 from 5.
  • Medic achievement "Family Practice" changed to 5 from 10.
  • Soldier achievement "Geneva Contravention" changed to 3 from 5.
  • Scout achievement "Strike Zone" now counts assists.
  • Scout achievements "Fall Classic" and "Foul Territory" are fixed.


Engine changes (CS:S, DoD:S, HL2Big GrinM, and TF2)
  • Added sv_alltalk to the list of convars that are checked for the sv_tags list.
  • Fixed a model instance crash.
  • Removed engine ConVar "r_ForceRestore".

Other Games

  • Half-Life 2: Deathmatch:
  • Updated to run on the Orange Box engine with CS:S, DoD:S, and TF2.
 
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I've been gone from TF2 so long, and this update has caught my eye. Someone please elaborate on item customization?
 
Crafting recipe for "The Battalion's Backup":

Buff banner + reclaimed metal

http://www.teamfortress.com/mannconomy/item_sets/

Omg those class sets are ridiculous. My sniper can be headshot proof!

Dude, you can only bodyshot with the dart-rifle.
Also, since you have to have EVERY weapon/hat, that means no smg or regular jarate.
the only "really good weapon" you'll have is the new melee weapon.
 
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I want new sniper + new kukri, pop them with the rifle as you're running to them and then get crits with the kukri! Can't wait to play when I get home today!

I'll see you all on! Join us in Ventrilo! Its going to be a BLAST!

EDIT: @ruthless, there is a good chance the crafting server is overloaded, wait a while and see if you get your item like you should, thats whats happened other times the server has been overloaded.
 
more recipes:

scout
Shortstop = Force-A-Nature + Reclaimed Metal
Mad Milk = Jarate + Reclaimed Metal

Soldier
Battalion's Backup = Buff Banner + Reclaimed Metal
Black Box = Direct Hit + Reclaimed Metal

Pyro
Degreaser = Backburner + Reclaimed Metal
Powerjack = Axtinguisher + Reclaimed Metal

Sniper
Bushwacka = Eyelander + Reclaimed Metal
Sidney Sleeper = Huntsman + Reclaimed Metal
 
more recipes:

scout
Shortstop = Force-A-Nature + Reclaimed Metal
Mad Milk = Jarate + Reclaimed Metal

Soldier
Battalion's Backup = Buff Banner + Reclaimed Metal
Black Box = Direct Hit + Reclaimed Metal

Pyro
Degreaser = Backburner + Reclaimed Metal
Powerjack = Axtinguisher + Reclaimed Metal

Sniper
Bushwacka = Eyelander + Reclaimed Metal
Sidney Sleeper = Huntsman + Reclaimed Metal

thanks!
 
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