Any New Stuff?

kYuKi

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Any new stuff on whats going on with the new Insurgency? :sneaky2:
 
We're just waiting for Insurgency: Classic to be released on the orange engine. Let's just keep playing the game we love until we can support the dev team that deserves the credit.
 
Death Blade SHUT IT! :P

Its my experience to just enjoy our division, and offcourse brush up on your INS skillz every once in a while to because you never know when there is a 1vs1 around the corner! lol
 
steam group: http://steamcommunity.com/groups/insnoconfidence
new INS forum http://network.insgame.net/

Posted 05 August 2010 - 09:13 PM
We've received the INS 1.0c Source Code and got it compiled in Debug mode. It's now simply a matter of porting it over to Orange Box, fixing bugs, crashes, and adding whatever features and content we deem necessary. Andrew Spearin (aka Argyll) is in charge of the project. While I am going to be heading up the AOR project in addition to running New World Interactive, we will be overseeing the Classic project from our office. We are looking for developers to help us, both from within the community and elsewhere. Andrew's been waiting for this opportunity to "bring Insurgency forward," so-to-speak for some time now, so I'd say he'll make a good person to be in charge of the project.

As for the release date itself, I'll stick with the phrase "when it's done." It's never a good idea to estimate such things, however with this being said we hope to enter playtesting within the coming months, and release it when the testers feel it's ready. This project is about you guys, and about Insurgency's legacy, so it's really important to us that we get it just right before releasing it.
Jeremy Blum
Managing Director
New World Interactive
http://www.newworldinteractive.com
 
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lol okay lordofruins, i just hope the new insurgency doesn't cost too much and that insurgency classic doesn't die
 
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