The Best and the Worst

kn0sis

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Post what you think are the best champions and worst champions and why. You don't have to make a list like mine for all of them like I did. Top Tens and Bottom Tens are fine.

In my spare time over the past few days I decided to make a list of what I thought were to most effective and useful champions in League of Legends. Mister Adam said I should post it. Feel free to disagree with it. :)

kn0sis' List of the Most Effective and Useful Champions in LoL:
Teirs are in alphabetical order, not best to worst like Phreak's list.

(Super Effective)
Amumu (Second Best Tank, AOE disable and damage. Second Best Jungler.)
Anivia (IMO the best Caster in the Game ATM. She is one of the few champions that can easily take on a ?pro? Vlad at mid. She can really mess up team fights and can really put a stop to the people chasing after or running away from her.)
Galio (Best AoE Ult which makes him the best tank in the game since he can forcibly make everyone attack him.. Bulwark makes him very tough to harass and kill.)
Garen (Unkillable Spinning A-Hole. That is all.)
Kog'Maw (Best Carry ATM. Can kill tanks just as fast as carries.)
Miss Fortune (Second Best Carry, Her annoying passive gives her the edge at mid over most champions. Dat ult.)
Morgana (Caster/Tank/Support. Black shield is one of the most annoying things in LoL)
Olaf (Second Best Melee Carry, probably the most frightening person to see running out of the jungle and cutting you down the middle.)
Shen (When I need a babysitter, I know who to call.)
Sona (Heals, Buffs, AOE disable, and Annoying Harassment Early Game. The perfect support.)
Tristana (Insane range with an easy escape. Once she is fully built nothing can really stop her.)
Vladimir (Most Annoying Hero in the Game ATM, Hard to Kill and a 3 Second CD Nuke. Q Needs some sort of Nerf. It makes him stupidly powerful at mid.)
Xin Zhao (Most Dangerous Melee Champion in the game with a Great Ult)

(Really Effective)

Annie (Second best nuker in the game; Throwing that bear down at the right time can be frustrating at times but if played right she can really determine team fights right when they start.)
Kassadin (Flash -> Nuke -> Nuke -> Ignite -> Enemy Slain -> Flash Away -> Flash Away -> Troll Face)
Mordekaiser (Third most difficult hero to kill, has great damage and can push.)
Poppy (You see that weak support hero on your team there? Yeah, I just ulted him/her. See your carry? Yeah, it looks like it has a bad case of the ?dead.?
Rammus (Most useful jungler in the game as of now; the fastest one too.)
Sion (Ranged stun, protective shield that doubles as a nuke, health raises with each minion kill, ability that acts like a free BF sword. Ult can heal his team. He pretty much wins. Build him Crit for maximum potential or AP if you want to be a walking nuclear bomb.)
Taric (Ranged Stun and the second best support hero in the game. Gems are truly outrageous!)
Tryndamere (Whatever early game pitfalls he suffers from is compensated by his ever size-increasing e-peen that can slice you in half late game without the slightest bit of effort.)

(Effective)
Corki (He?s tough to play, but he is vastly underestimated and can shred people quickly. Build him to crit.)
Fiddlesticks (Although he is a shadow of his former self, he can be a complete b**** to deal with. Stupid enemy walks up to you -> stupid enemy dies or walks away with his life dramatically lowered. If the other team doesn't buy wards to counter your ult, then the game is already yours.)
Janna (Her speed passive is moderately helpful to the team, but where she really shines is her ult. She is just about the only champion that can mess up an AOE team.)
Karthus (He?s situational, but he can really lay out the pain. If fed he can easily obtain over 1000 AP and practically annihilate the other team from spawn.)
Malphite (Beastly jungler with a great initiating ultimate. Can clear minion waves instantly and laughs at whatever physical damage the enemy putters out at him.)
Singed (ENERGY LEGS)
Twisted Fate (I miss the old TF. You know? the one that used to be able to gate at level 1 and could instantly nuke the sturdiest of heroes to death. His damage output may be slightly below average now, but his ability to reveal the enemy team and be anywhere on the map instantly with a stun in hand makes him an extremely dangerous opponent.)
Twitch (Melts teams if built the right way. His only pitfall is that he dies the instant the enemy team sees him. He really shines on teams that have a big AOE disable.)
Veigar (Low health but has the most insane nukes in the game. Event horizon really messes up team fights. Stop mocking him.)
Warwick (Situational hero IMO. He?s good a jungling and can mow down a carry. However, his ?suicide? rate is really high.)
Zilean (If put of the right team, he can be the best hero ever. His bombs are annoying and can be devastating if he is fed. Chrono Shift is a troll teir ability.)

(Somewhat Effective)
Ashe (The only thing she has going for her is her ult. Besides that, other ranged carries just do it better.)
Ezreal (Nerfed to hell, squishy, and just not really helpful on a team when compared to other ranged carries or casters. The only thing he is good at, is running away and early game harassment.)
Heimerdinger (This is where he should be forever.)
Kayle (Her ult is too short, her heal is moderate, her nuke is somewhat useful since it slows and her Righteous Fury can really hit hard early game.)
Kennen (Zoom into enemy team, *BOOM DEAD.* Not the enemy team? just Kennen. Well? I guess if the enemy team is already focused on other champions, you technically could be somewhat useful. His early game is really annoyinh, but late game he becomes useless unless fed.)
Malzahar (The only thing dangerous about this hero is his ult. Unless he is fed of course. His silence can be helpful in some cases)
Master Yi (He?s quick, and he can really slice things up, but a good team will just disable and explode him.)
Nasus (This champion can blossom into something dangerous since he gains permanent attack damage. However, from personal experience, I have yet to see one actually accomplish something amazing.)
Nidalee (What exactly is this hero supposed to be? A carry? A caster? I guess she could be both, but she has to be fed to be worth a damn. She is probably better built AP, but it really takes too long to make her strong enough to be helpful to her team.)
Pantheon (Heartseeker strike used to be the ultimate killing move. What used to be a pointy spear jabbing you is now a stuffed animal on the end of a Styrofoam stick. About the only thing he his useful for is back-dooring with his ult and the occasional stun that helps a teammate kill someone.)
Ryze (Can explode a person or a team, but he has to be right up on them to do it. Any good team would kill him the second he even looked their way.)
Shaco (Never buff this damn hero again. He was obnoxiously annoying to play against and I swear if you main this champion, you are nothing but a dirty legged muddy eye. Now that he comes out of stealth when throwing down a Jack in the Box, his ganking capabilities just got twice as difficult. Deceive is still one of the most annoying abilities in the game.)
Soraka (Nerfed to the point of uselessness.)
Swain (The only thing this recent buff did for him was give him an annoying ult that heals him. Besides that, he has a hard time doing much of anything else besides the occasional stun he lands because the other player had a bad case of the dumb. Other casters do much better damage.)
Teemo (He can be annoying; I mean SUPER ANNOYING. Shrooms everywhere! However, he is too easily fed upon by the majority of the champions in the game.)

(Have Their Moments)
Akali (She is a soft champion that has great damage output. She has an ult that's hard to get away from and she can escape battle with stealth. However, she dies too easily. The reason I put her here is because she has to be fed to be scary but more often or not she's the one feeding.)
Alistar (Flash -> Ground Slam -> Knock Back -> Wait an Hour -> Repeat. His cooldowns are too long and he lacks mana. There are better tanks.)
Blitzcrank (Sure, grabbing an enemy is nice and sometimes Blitz can really make a difference in a game. However, he is a very limited champion beyond this. AOE silence and nuke are okay at best.)
Dr. Mundo (He?s a tanking hero that has no way of drawing attention to himself. Building him to do crit damage is probably the best way to go. However, there are better champions that can do this. I will admit that after he gets a Spirit Visage, he becomes next to unkillable.)
Katarina (Too many disables in the game to make this champion viable.)
Lux (She has great early game potential, and her ult is fun to use because we all love lasers. However, her damage output sucks late game and her support capabilities only consist of her shield which is much less useful than other shields in the game.
Nunu (Nunu is at his best when he is in the brush and ults as some is about to walk into it. However, he is in the same boat as Katarina. He?s too easily shut down. Galio is a better brush camper IMO.)
Udyr (Lacks significant damage that would make a melee champion like him viable. The only good way to play him is to jungle and surprise your enemy. Unless he is fed, he is worthless late game.)

(Almost Worthless)
Chogath (A tank without any abilities to make the enemy focus him... worthless)
Evelynn (Just remove it from the game already)
Gangplank (He can crit, but a simple poke on the arm kills him)
Gragas (BARREL!!! ...roll? Worthless)
Jax (Relies on luck <dodging> to use one of his abilities. He's only amazing against a team made up of physical attack carries.(hardly ever happens) Instantly blown up by most casters. Doesn't have the mana to be useful during early game. Can be dangerous if fed, but not as dangerous as a fed Xin, Olaf, or Poppy.)
Sivir (Can clear waves of minions... that's it... Oh, and she dies from the simple act of being looked at.)
Urgot (CHANNNNNNNGE PLAAAACESSSSSSSSSSS!!!)
 
Gragas worthless? That is only because you haven't discovered the joys of cooldown reduction/tank Gragas.
 
You are mistaken. Dr Mundo is the best champion in the game. I am in no way a biased opinion.
 
I'm a nunu fan, a tank with a slowing attack and decent speed can be a relentless persuer. Not to mention the ability to regenerate health can keep you in a fight longer.

However, slower tanks, like blitzcrank, I haven't got a hold of yet and I suck with them.

Did I mention tanks are my favorite type of champion?
 
Malphite+tank= Super effective ):C !!!

He is right. We were playing high elo games and they had no idea how to stop malphite. As of right now i would think he would be at least tier 2.

BTW Nice job white tiger :P.
 
Jax and Sivir worthless... son I am disappoint

also gangplank has a great lategame
 
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It doesn't seem to me like any champion is inherently bad. To me it seems like it is how you play them, what items you buy, and how well your team works together.

I mean I'm still learning, but this is my observation.

And I like Pantheon :)
 
It doesn't seem to me like any champion is inherently bad. To me it seems like it is how you play them, what items you buy, and how well your team works together.

I agree with this for the most part. Also, many of your top tier champions are those that require little brain power. I suppose this is more of a bash on the champion design than your actual list though. Oh yeah, and new Jax is much more capable than old. Note that most of his damage is actually magic damage (Empower and Relentless Assault). He is burst damage, not burst dps. I would classify him as more of a melee nuker rather than a carry.
 
malzahar is very effective, go ask, umi/fuzzums/bloody/failboat seen me nuke like no ones business as mal, just gotta know how to play him. If you dont then you wont maximize his potention

can solo lane
mid
Nuke
Intercept
gank

very handy champion, not just a little effective


And eve under almost worthless, ummmm no i think not, eve can def shine and be a tool of destruction. Even if the other team is using wards and elixirs
 
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Play ranked more. You'll be suprised.

Blitzcrank (Sure, grabbing an enemy is nice and sometimes Blitz can really make a difference in a game. However, he is a very limited champion beyond this. AOE silence and nuke are okay at best.)

[ame]http://www.youtube.com/watch?v=TR0NEgyhf5k[/ame]
You sure?

(Almost Worthless)

Is a very harsh word.

Chogath (A tank without any abilities to make the enemy focus him... worthless)

I do know if someone stuns Ezreal, Kennen, Annie or any weak person with Chogath nearby. Your death. Extra stun, silence and a huge BITE!!!!

Evelynn (Just remove it from the game already)

Snow ball hero. With a buff she's to strong. With less she's too weak. A snow ball hero that needs help. Stop asking to remove her. It unfair for people who paid real money for her.

Gangplank (He can crit, but a simple poke on the arm kills him)

True, I have seen it happen. But a good farmed Gankplank will kill you easily if your not ready and I have seen Warmog Gankplank with crit. Never count a adaptable player out.

Gragas (BARREL!!! ...roll? Worthless)

Do you know the term zoning? He does it very well and his barrel saves and kills Ezreal and Hux like champions well.
[ame]http://www.youtube.com/watch?v=0kxGQ3gWdrM[/ame]

Jax (Relies on luck <dodging> to use one of his abilities. He's only amazing against a team made up of physical attack carries.(hardly ever happens) Instantly blown up by most casters. Doesn't have the mana to be useful during early game. Can be dangerous if fed, but not as dangerous as a fed Xin, Olaf, or Poppy.)

I have seen Jax avoid t many killing blows. Even my stun punch as Blitzcrank. This can happen to any other hero. Decides who wins, those evil dodges and stun.

Sivir (Can clear waves of minions... that's it... Oh, and she dies from the simple act of being looked at.)

I good Sivir will chip your health to death.

Urgot (CHANNNNNNNGE PLAAAACESSSSSSSSSSS!!!)

With defens and you need to time it right. Just like all Blitzcrank grab user.
 

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