- Joined
- Oct 29, 2008
- Messages
- 2,417
I'm really curious to see how the two exits work out. We only had 24 people when I was playing, and no one was rude enough to heavy+medic camp so I didn't get to see what effect there is. Also, I'm kinda disappointed there's not a spawn exit to the vents again, but meh.
I also want to know if a sentry across from the Iron Horse can still shoot through the crossbeam holding the vent suction control block. You know, that thing that moves up and down with the point capture. It always bugged me since the sentry's auto-aim can kill you before you can even see it.
As for most everything else I'm basically ambivalent right now. Can't decide if I like it or not. Oh, except for the crab and the death thing on A. I just feel that cheap little gimmicks like that are too much like crappy Valve maps. I'm looking at you Mann Manor.
I also want to know if a sentry across from the Iron Horse can still shoot through the crossbeam holding the vent suction control block. You know, that thing that moves up and down with the point capture. It always bugged me since the sentry's auto-aim can kill you before you can even see it.
As for most everything else I'm basically ambivalent right now. Can't decide if I like it or not. Oh, except for the crab and the death thing on A. I just feel that cheap little gimmicks like that are too much like crappy Valve maps. I'm looking at you Mann Manor.












