All Talk

Depends on the map. For instance, if we're talking about 2fort and Blackmesa, I don't have a problem with it at all. It's all spam and or nonsense anyways. But for say Dustbowl or Egypt, I wouldn't want it. As for turbine, depends on how the game is going. When the teams are well-matched I wouldn't want it, but if one team is completely rolling it'd be fine.
 
Idk, just seems like there is another option besides just Ventrillo (which gets sorta sticky in Source games where you have virtually 2 voiceovers going at all times - makes my head hurt).

Well, then, since you don't appreciate the teambuilding aspects of decent unspammed communication with your teammates...

...why not turn off Valve Voice and stick to Vent, hmmmmm?

I kid, I kid. Kinda.

Seriously, I have nothing against Alltalk, per se. It has it's time and place. It's time is during events, and it's place is on the events server. It can be fun, but even at just 2vs2 on Turbine I still want to be able to communicate with my buddy and do srsbsns on the game server. That's why I join a game server, to game. Not to gab. I'll happily spam up the all-teams-text-chat with goofoff (just join Turbine sometime... text spam galore), but then again, "all team text chat" is for smacktalk and spam anyway.

We have a perfect alltalk facility in Ventrilo which has better audio quality (to my ears) anyway, has the ability to leave a room containing people who are talking about things you care not about, has the ability to facilitate multiple conversations, and most important of all doesn't have to be processed by the game server, the game client, or piggyback on the game packets, meaning less jitter and crap on the game server. Every cpu cycle or network packet processing data is a packet or cycle not processing me getting my pride handed to me on a hot spit.

Events, ok, we're there to goof off and there's nothing really serious about that. But I'm of the philosophy that people join the game servers to play the game and those who wish to gab may do so on Ventrilo... which is provided for just that service.

And while I agree that having both voice chats can be confusing, it's no more confusing than 6 people all trying to talk over each other on Valvechat while I'm trying to get help to save Cindy the Sentry. I find this much more annoying than the occasional Ventrilo crosstalk, personally.

Go to Vent or eVents for all chat, and save the vents of Blackmesa and Turbine to pwnage (see what I did there?)
 
Yeah, except I have one screen and alt+tabbing crashes my game.

That and at least when all six people on your team are talking at the same time they can hear each other. If you have vent open while someone on your team is talking, unless that person is also in vent (highly unlikely) they don't even know the suffering you're going through.

I just do not use vent while I game. Occasionally, I will use it to contact someone when I need them immediately or when there's an event. But even in those events, everyone who's in the server is in vent and they can hear when there's too many people talking at once.
 
I like it when the server is somewhat small. That way it's not "GHARBLEFARBLEAHHHHHHH" and my ears bleed.
 
All Talk can be fun if done right, aka not spamming the microphone about how weird HWG's feet look or something.
 
I like DrunkenFool's plugin on SourceOP servers where all talk is turned on after the round to say stuff to the other team until the next round starts. I agree fully what people say about why it's bad in regular game play and why it's good for events.
 
All talk is great if your just goofing around (Events and such) Otherwise it just destroys the team aspect of the game (Whats the point if telling the other team your stratagies?)

Sure, we can have a vote alltalk, only triggered by eGs or just eGOs, but id perfer if we did not.

For me, 80% of my "Casual" discussions turn into arguments (I win most, but Im pretty harsh ;) ) , and for me, if im dealing with Honey bunches of Pubs, id rather not deal.

Long story short, I wouldnt mind a VoteAlltalk, but for talking with people, use Vent. And for just normal gameplay, leave the alltalk out.

my 0,02$
 
Like: all-talk with teams under 5 players. All-talk during humiliation. All-talk during seeding.

Hate: all-talk with teams over 5 players.

Wish for: 2 voice-chat buttons: 1 team-talk, 1 all-talk.
 
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NO!!!!!

Mrcool has a point... :)

drop box it, so we dont have to flame you..:)
 
alltalk can be a fun thing of course. it just depends on the ppl in the server and how talkactive they are.
on the other hand you cant coordinate your team via voice chat this way. which is bad imo. so i tend to say no alltalk is better
 
I wasn't talking about it being a full server. I guess I should have elaborated a little more. I enjoy alltalk when a server is at most half-full. When the O on duty declares 'Melee Only' then alltalk becomes an enjoyable experience. During full servers when firearms become the weapon of choice, I stick with vent.
 

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