Patch tomorrow :D

QuickSkope

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Jun 21, 2010
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There doing stuff :D.

Making the following changes:

• Improved painting on the following all-class hats: Ghastly Gibus, Ghastlier Gibus, Spine-Chilling Skull, Voodoo Juju, Wiki Cap, Bill’s Hat, Mann-Co Cap.

• Improved painting on the following Scout-specific hats: Batter’s Helmet, Troublemaker’s Tossle Cap, Bonk Helmet, Ye Olde Baker Boy, Whoopee Cap, Bombing Run.

• Improved painting on the following Soldier-specific hats: Soldier’s Stash, Tyrant’s Helm, Killer’s Kabuto, Stout Shako.

• Improved painting on the following Pyro-specific hats: Brigade Helm, Respectless Rubber Glove, Vintage Merryweather, Handyman’s Handle, Napper’s Respite.

• Improved painting on the following Demoman-specific hats: Demoman’s Fro, Glengarry Bonnet, Scotsman’s Stove Pipe, Hustler’s Hallmark, Tippler’s Tricorne, Carouser’s Capotain, Rimmed Raincatcher.

• Improved painting on the following Heavy-specific hats: Football Helmet, Officer’s Ushanka, Tough Guy’s Toque, Hound Dog, Heavy Duty Rag, Dealer’s Visor.

• Improved painting on the following Engineer-specific hats: Texas Ten Gallon.

• Improved painting on the following Medic-specific hats: Prussian Pickelhaube, Vintage Tyrolean, Gentleman’s Gatsby.

• Improved painting on the following Sniper-specific hats: Master’s Yellow Belt.

• Improved painting on the following Spy-specific hats: Fancy Fedora, Backbiter’s Billycock, Magistrate’s Mullet.

• Restored the Frenchman’s Beret’s color scheme and phong mask.

• Improved the Carouser’s Capotain’s original model.

• Improved the Handyman’s Handle’s original model and texture.

• Fixed issues with the Scotsman’s Skullcutter’s and the Vita-saw’s smoothing.

• Made the following items paintable: Sergeant’s Drill Hat, Pyro’s Beanie, Whiskered Gentleman, "Dangeresque, Too?", Safe’n’Sound, Trophy Belt, Frenchman’s Beret, Camera Beard, Max’s Severed Head, Alien Swarm Parasite, Ellis’ Cap.

http://www.daimao.org/gallery/

Some hats that were remodelled ----^
 
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Painting Max’s Severed Head is a crime against nature.

Also, figures I'd have traded the purple paint now that I need it for my "Dangeresque, Too?".
 
Wait - the Skull can be painted?! Yus.

I still long for the day they allow the Tower to be painted, though.
 
Hopefully the Fancy Fedora doesn't look like cheap plastic now >.<
 
I just wish valve would make an update that would let you combine paints to get a different color on the color wheel.
 
Hmmm paint, they should let you paint weapons, I really want a gold powerjack
 
Paintable weapons are in the future.

Ya, input RGB hex or combine paints would legit.

Or if you take paint off, you get paint chips, and 3 paint chips= rustic mmelange :D
 
@ Neo Omega Payload is equivalent to the old hunted mode in QWTF and TFC.

and the hex wheel wont happen for 2 reasons.

1. marketing
2. the game actually inst modifying the colours on the go extra skins were made for that hats.
 
We wanted trading and now we want an option to avoid trading!

WE ARE DA TF2 COMMUNITY!
 
The update is out yay!!!


Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2

* Added check to prevent control characters from user-provided item names and descriptions (replaced with spaces).
* Fixed a control point bug where players could capture points that were already owned by their team.
* Fixed a server crash caused by kicking a player that isn't fully connected.
* Fixed Spies being able to destroy sappers using the "destroy" command.
* Fixed Engineers being able to destroy sapped buildings by issuing the command directly in the console.
* Fixed an issue where team colored hats were showing up improperly when previewing the Team Spirit paint on them.
* Fixed an issue where SourceTV clients were seeing their local player/duel stats in the scoreboard.
* Updated the player_hurt event to always set "damageamount" even if the attacker is the world (falling damage).
* Updated items:
o Many hats have had their appearance while painted improved. Paintable hats should now appear less like solid blobs of color and retain more of the character and texture of the hat.
o Integrated several improvements to contributed items provided by their authors.
o Made the following items paintable: Sergeant’s Drill Hat, Pyro’s Beanie, “Dangeresque, Too?”, Whiskered Gentleman, Safe’n’Sound, Trophy Belt, Frenchman’s Beret, Camera Beard, Max’s Severed Head, Alien Swarm Parasite, Ellis’ Cap, and the Horrific Headsplitter.
o Sam & Max items and the Portal 2 Pin are now Gift Wrappable.
 
* Fixed Spies being able to destroy sappers using the "destroy" command.
* Fixed Engineers being able to destroy sapped buildings by issuing the command directly in the console.

rofl, what? XD
 
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