INS Splinter Mod Suggestions

Oh I see , well it could be fun to have that supplement , it could be funny!
If it is simple , because , people won't love the game if they can get a thing haha!

(you see what I mean)
 
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Oh I see , well it could be fun to have that supplement , it could be funny!

Like in the video it would only work with certain weapons (no blindfire RPGs or M249s). Plus I thought it would be a cool little addition.
 
GMOD=LUA Scripts

INS Classic Source code= C++, you know that, right? I'm estimating you have previous C++ experience.


Also, the physics model that the M203 follows would look very strange on an RPG. Seeing as the m203 acts as if it was thrown and there is nothing behind it to keep the momentum.


I have a little. Not the physics model. Just the code that defines its physics
 
The only problem with this is no one can add new gun models and the sort to the game, the closest you'll get is making skins. Now for INS Classic im not sure, it would be a great feature if we could make new models in that one.
 
If I could suggest that you guys working on making the code a playable game before we start adding other stuff to the game because Insurgency is a awesome game as is so If we where to at least get rid of all the bugs and such first that would be more than awesome. I've just seen so many post of ideas but none of "let's fix the code first" Just a suggestion.
 
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